Main Issue: In the current snapping system for tokens in Hex grids, it is currently only able to snap the the center of a given Hex. However, some 'intermediate sized' tokens should be centered on corners to properly represent their positioning and size. While it is possible to manually place a token using Alt-Click, this is unwieldy and prone to error, especially in games with many such tokens. A possible solution to this is to offer an option in the right click drop down menu or in the token settings to offer to "Snap to Center" or "Snap to Corner", similar to the option with the in game ruler. [Edit 2: I proposed a novel solution that better addresses this in a later post] [Edit: Note that current 'Snap To' Resizing increments as currently implemented works properly. It just default centers the token on one central hex, so that a size 2 and a size 3 token seemly occupy the same total number of hexes.] Overview - Solutions? - [See edit 2] Secondary Issues: Additionally, while the Ruler correctly snaps and measures on a hex grid, the polygon/line drawing tool is still snapping to a square grid. The option to draw a hex shape would also be appreciated. Perhaps the Draw Shape option should have a sub-menu to select normal geometric shapes (Circle, Triangle, Square, Hexagon)? Thank you! - Rhyme