Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Multiple Turn Trackers for Multiple DMs

I tried searching but did not see a solution. Is there a way to have Multiple Turn Trackers or Multiple Groups in one Turn Tracker. Use case is that in current campaign, we have 2 DMs that interact when the party gets separated.  They play on different maps and on different external chat channels, but everything is played in same Pro Subscription game.   We know that players only see the tokens on their maps in the Turn Tracker, but advancing the Initiative order when both groups are in combat is unusable and both DMs seeing Everything is slightly confusing. Thanks, JHK
It’s not possible. There is only one turn tracker for the entire game. 
1713126830
The Aaron
Roll20 Production Team
API Scripter
Do you play simultaneously?  If not, you could save and restore the turn tracker with a script like GroupInitiative. Otherwise, using a script that simulates the turn tracker in a couple of handouts would work (not aware of such a script, but it could be created). 
1713161318
Ralph
Pro
Marketplace Creator
The turn tracker adapts automatically when you split the party. to different pages The GMs should have access to the respective NPCs. Can you clarify your scenario please?
1713167746
Gauss
Forum Champion
Ralph said: The turn tracker adapts automatically when you split the party. to different pages The GMs should have access to the respective NPCs. Can you clarify your scenario please? The turn tracker shows players only what is on the player's page. But for DMs it shows what is on multiple pages. In the (very rare) instance where two DMs are running two groups in one adventure but on different pages that can be difficult. 
We do play the game simultaneously on 2 different pages, with each DM running a group. When combat occurs in both games only one DM can really utilize the Turn Tracker and advance for their party; otherwise it gets too confusing with the single Turn Tracker.
1716936868
The Aaron
Roll20 Production Team
API Scripter
That's not going to be a use case that the built in Turn Order can deal with.  Frankly, that sounds like the chat would be complete chaos.  If you want to support play like that, you're probably going to need to create a custom script that aggregates turn information by page into handouts. 
Thanks for the input. (We use different Voice Channels in Discord)...but the characters having vague psychic connections to each other, so the Roll20 Chat message (rolls, etc) and Jukebox sound prompts add a nice touch to represent the connection btw.  It's been a LOT of fun!  They didn't get separated as a group until 3rd level so they all learned certain noises we used repeatedly, like the beginning and end of a combat, Danger, etc.  The other DM has been not utilizing the Turn Tracker other than to quickly reference Initiative order.