Hello! I've left several feedback forms for the beta character sheets and decided to also post here. It's a really long post. Yes, first of all, it is very modern looking and beautiful and I don't mind the spaced layout that much after spending time with it. And I like the direction that it's going in in terms of easily customizable features, spells etc. But today I've recreated my 8th level Ranger tiefling character in 2024 sheet and it was a chore (and took around 4 hours) to try and duplicate everything from the old sheet to a new one and I have a whole list of bugs, nice-to-haves and comments. a) Character creation Bugs: - Not all the backgrounds from the books I own were available to choose (it's a whole list, I've left a separate feedback form regarding this issue). In my case the background from Strahd was missing and it was the one I needed - The Haunted one; - HP rolls were not reflected and were nulled when I tried it with no option to reroll or input manually; - Spells section was behaving strangely - when I clicked on the spells from Ranger Spells 5, for example, only level 2 spells were available to be chosen, So I was not able to recreate my list which is level 1 spells mostly. And no spells were added from the Species choice or the feat (Thaumaturgy, Hellish Rebuke, Cure wounds and Darkness were supposed to be added to the list); - Review Character button did not work for me and all the steps were always yellow with exclamation points as if something is missing even if everything was filled in. Nice-to-haves: - From my point of view it would be nice to see the ability scores where there are some modifiers already applied. Now I need to click the info to see it when I see that the bonus is bigger than the flat one; - Regarding the spells list - it takes forever now to add the spells to the list one-by-one, previous option with check-boxes was much more efficient in my opinion; b) Character Sheet main Thank you for adding the query option for all rolls as an option in the new sheet as well as the old one. Appreciate it. Nice-to-haves: - Would be nice to have an option to choose the displayed part of the character image, my image was centered awkwardly. - It seems leveling-up is not yet in beta (in game or in builder) - so I have some worries how the builder will react to my VERY heavily manipulated character when I will attempt to level-up. c) "Combat" part I appreciated the option to add many different effects and the healing linked to spells and items is also very nice. Bugs: - Features/traits and spells don't appear in the Combat section as actions/bonus actions/reactions even if you tag them as such; - Even if you specifically add an attack and tag it as a reaction or bonus action it doesn't appear in the reactions list, but it appears if you filter "reactions"; - When you cast a spell it's not possible to choose the slot from which it will be cast so the "at higher levels" modifiers do not apply; Nice-to-haves: - I would like to have an option to move the effects similarly to how it was realised for lists in the old sheet; - It would be nice to have an option to add an option for a double (or more) effect like bless - which contributes both to the damage and to saving throws or inspiration dice which also has several effects; - For the damage - I completely agree with Keith, it's very hard to distinguish between the rolls now, and if the rolls would be separated with other chat messages it would be even harder; - We play with the custom critical rolls (maximum damage + standard roll), I was able to input it for the attacks in the old sheet and I have no idea how to do it now, I can only override the dice number or dice type; d) Spells Bugs: Like I said - no spells from species, feats or items were added to the spell list automatically; Nice-to-haves: - I think several people already posted the suggestion to automatically track the used spell slots - would be cool; - I could not choose an origin for the spells other than Ranger - even though I have spells that come from other sources; - The spells have a slot for AOE shape information but it's empty for all the spells from all the books - am I supposed to fill it in for each of my spells or will it be done for all the spells automatically? e) Inventory Bugs: - Inventory is empty to me at first for each of the characters I've created in beta; - I can't drag and drop some of the items from the compendium to the sheet (Shortsword and dagger as examples); - No arrows are added for the longbow and I don't see how I can add ammunition for the types of weapons that use them, especially easily deducted or added ammunition; Nice-to-haves: - Current charges tracking is not convenient, since I have to go in edit mode to use a charge or to replenish it. I would much more appreciate a system for the charges like for the resources in an old sheet - with an option to choose when the charges would be replenished and an easy way to spend them; - I don't see an option to bring some items to zero current stock but to leave them in the inventory list (it was convenient for items like healing potions which come and go). Again - the only way to change an item qty is to go into editing mode - it's not optimal; e) Features and Traits I loved working with it, I found it very customizable and flexible even though the features that were added automatically left a lot to desire. Still some wishes from me:) Bugs: - All the resources are automatically put as restorable at a short rest - but for most of them it should be long rest. But of course we need to be able to choose; Nice-to-haves: - Would be nice to add a modifier for advantage/disadvantage to Initiative and Saving throws (and for saving throws). My character has advantage to initiative and specific saving throws and I can't reflect it. I added an advantage to intelligence checks for favored foes and now it shows in the roll query as a situational bonus which is very cool, would love to see it for features affecting initiative and ST as well; - No option to make the resource number dynamic by linking it to proficiency bonus, please add, it's very convenient; - The option to add custom reasources like it was in the old sheet would be nice - I tracked a lot of things this way; f) Notes Last one from me. As you can see, I'm a sucker for notes:) I keep them in my party and it's nice to see the section reworked in the new sheet with more options to customize the notes, but I have some issues. Nice-to-haves: - There is symbols limit now for a note but it's not evident since number of available symbols is not displayed; - Default "allies", "organizations" and "enemies" return to the sheet to take up space even after you remove them. Sorry, I lied, it was not the last one, there is also a bug with tokens, no parameters are linkable to the token bars Of course, I would not call the experience enjoyable, but, again, I see the potential and I appreciate all that you've done and continue to do. I see the potential and I will try the new sheet in game tomorrow, we'll see how it goes.