Hi Lavi, Yes, I see it periodically. Not every time though. And it has been more than once. Essentially: I created this campaign to test the character sheet and theorycraft characters. When I first created the game, I had no problem. Then, suddenly, a couple of days ago, I started seeing this message pop up. Here it is popping up again today: The messages about choosing defaults, is not appearing. I'll send you the link privately if you want to look around. Lavi said: Hi Saul - the 2014 monster manual is the reason you're seeing this notification. That content is based off of the 2014 sheet, so while you intend to build new characters in 2024, you indirectly are including content based originally on the 2014 sheet. One bit i didn't quite understand from you is it seems like you're getting this notification continuously when entering the same game instead of just once? That's not the intended behavior and want to take a look at how to solve that. Can you let me know the title of your campaign so I can take a look? Just in case you haven't discovered this yet - you can set your defaults for adding characters and dragging and dropping NPCs to bet 2024 sheet. This means that every time you take such action, you won't be asked to select between the 2014 and 2024 sheet, which should save a couple of clicks and popups. Saul J. said: Yeah, I know. This is why I posted it here, where the staff can see it and investigate, if they choose to do so. Oddly enough, I don't always see the errors. I haven't the last two times I entered the game. It's odd. Something is going on behind the scenes, for sure. keithcurtis said: The term "character sheet" is broad, and encompasses PC sheets, NPC statblocks, ship sheets, and more. These are essentially just different views of the same thing. A Monster Manual drag should come in using the sheet you've designated, though. I'm not sure what level of content would trigger such a message: spells, features, equipment, etc from anything but the 2024 PHB (time of writing), or module content? Without performing an "audit" of your game, it's pretty hard to tell.