@King I plan to use this in my D&D4e games for the summon powers. I would like also to add a second script using modified code from your Summon Monster script for the "wild shape power" to change into beast form. Is there a way to have the character's token that used "!summon" be placed on the GM layer, I am hoping to make it look like the Druid change into beast form? If that can be done, what code needs to be added to remove the "!summon"ed token and place the players token back on the token layer, lets call it "!humanoid"? Jim