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Map Layer Switch

Score + 1
Heya! Would be nice if we could preload the map layer with different maps that we can switch around with a button press. Like having tokens that transform. For example, I get the map for a house, and I add the first floor to switch 1, the second floor to switch 2, and so on. So when my players go from one level to another, I could just click a button and the map changes. Or if the map is a progression map (like traps activating, or a cavern being filled with lava), then we could have each transition stage on a switch. I know I could put those on different pages, and have just change, but it's a bit annoying when the players go up and down every minute or so.
You can do the same with maps as with multi-sided tokens. "Token" is just a name for the images we use for PCs and NPCs. The image on the map layer is just another "token". You can also stack multiple map images and use the "send to back" function to walk through them one at a time. The only caveat is that you can't include different Dynamic Lighting barriers for the different images, since they aren't part of the image. Kecskepasztor said: Heya! Would be nice if we could preload the map layer with different maps that we can switch around with a button press. Like having tokens that transform. For example, I get the map for a house, and I add the first floor to switch 1, the second floor to switch 2, and so on. So when my players go from one level to another, I could just click a button and the map changes. Or if the map is a progression map (like traps activating, or a cavern being filled with lava), then we could have each transition stage on a switch. I know I could put those on different pages, and have just change, but it's a bit annoying when the players go up and down every minute or so.