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[LFP] Fallout: Emerald City

1786211699

Edited 1786211936
☢ FALLOUT: EMERALD CITY ☢ A Fallout 2d20 Campaign of Survival, Exploration & Reconstruction CONGRATULATIONS, CITIZEN! YOUR FUTURE HAS ARRIVED! Welcome to Seattle, 2296! Vault-Tec is delighted to report that the Emerald City remains standing.* *Definitions of standing may vary. Beyond the Vault waits a fully developed Fallout Seattle buried beneath two centuries of nuclear history, mutated wilderness, fractured communities—and an artificial winter that simply refuses to end. Explore it. Survive it. Reconnect it. Rebuild it. Decide what it becomes. DISCOVER A SEATTLE THAT NEVER EXISTED! This isn't modern Seattle with some bottlecaps and radiation sprinkled over it. Real Seattle history has been carried forward through the Fallout divergence —its neighborhoods, corporations, civil defense, music, maritime culture, public utilities, aerospace industry, Indigenous continuity, regional politics, flora, fauna and more. Dig through the ruins and discover what Seattle became before the bombs—and what its people became afterward. THE WASTELAND IS OPEN FOR BUSINESS! This is a reactive, open-world Fallout sandbox . Fight. Sneak. Negotiate. Investigate. Repair. Trade. Rescue. Sabotage. Scavenge. Walk away. There is a central mission. There is not a central railroad. Factions act. Communities remember. Failure changes things. Your methods matter—and Seattle will not politely freeze in place while you decide what quest to do next. REBUILD MORE THAN YOUR HOUSE! Restore power. Secure water. Repair infrastructure. Reopen routes. Get ferries moving. Strengthen settlements. Establish trade. Connect isolated communities—or decide they are better left alone. Settlement building, reputation, trade and reconstruction use real Fallout 2d20 mechanics while remaining part of the story. And remember: repairing something does not necessarily mean you own it. Ask your local survivor about labor rights today! YOU DON'T JUST LISTEN TO THE SOUNDTRACK. YOU FIND IT. Music is part of the world. Discover lost records, tapes, broadcasts, performances and forgotten pieces of alternate music history while exploring Seattle. Bring them back into circulation and the music you recover can become part of the actual Roll20 campaign soundtrack . The radio grows because you found something worth playing. Fallout classics, Seattle history, divergent music, rare imports and stranger discoveries await anyone willing to look. ATTENTIVE CITIZENS MAY BE REWARDED! Deep-cut Fallout callbacks. Pop-culture references. Seattle history. Alternate-history jokes. Familiar names in unfamiliar places. Some are obvious. Some aren't. If you know Fallout, music, history or Seattle: pay attention. ⚠ A FRIENDLY SAFETY MESSAGE FROM YOUR FRIENDS AT VAULT-TEC! ⚠ THE COLD SUCKS. Snow. Ice. Freezing rain. Blizzards. Treacherous waterways. Bad visibility. Worse footing. In Emerald City, weather is gameplay—not wallpaper. Clothing, shelter, heat, food, navigation, preparation and knowing when to get indoors can matter. Fortunately, hypothermia is completely survivable with appropriate planning!* *Vault-Tec assumes no responsibility for loss of fingers, toes, ammunition, companions, dignity or optimism. THE WASTELAND IS NOT A THEME PARK. There are raiders. Mutated beasts. Radiation. Hunger. Collapsing buildings. Hostile weather. Desperate people. Bad choices. Fallout's dark humor and mature themes are very much intact. This is not four strangers meeting in a sunny tavern before skipping into the countryside to kill goblins. You may instead meet four strangers in a ruined hotel while a blizzard howls outside, somebody's Geiger counter starts clicking, the heat quits working— —and something large begins scratching at the door. WELCOME TO SEATTLE! YOUR APPOINTMENT WITH THE FUTURE System: Fallout: The Roleplaying Game — 2d20 Schedule: Bi-Weekly Fridays, 8:00 PM Central Game Table: Roll20 (LFG Listing) Voice & Community: Discord Campaign: Long-form, player-driven Fallout sandbox Session Zero: Character creation, setting introduction & rules orientation Experience: Fallout fans and newcomers to Fallout 2d20 welcome Paid Game:   This game will require payment to the Game Master at a rate of $20/session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. THE EMERALD CITY IS WAITING. Scavenge its past. Survive its present. Build its future. Vault-Tec reminds you: Civilization will not restore itself.
Session 0 is currently scheduled for 8/28, but may be postponed to 9/4 to accommodate the filling of empty seats. Please message directly or comment here if you have any questions!