Good news: we’ve fixed how colored lights render on the tabletop, so they now look more vibrant, have improved blending, and look better when Daylight Mode is on (see image below from one of our test games). GMs will have an easier time seeing colored lights clearly while placing them on the map, making setup less of a pain. You don’t need to change anything ( unless your game was open during our update - in which case, refresh ). Everything should simply look better from here on out. Big, exciting changes are coming to Dynamic Lighting soon , so keep your eyes out for the launch of our beta, some of which was previewed in our designer diary last month.