Stat block: Me: -23 year old male with Monday-Friday Job in Germany -Clear on rules for Pathfinder -Various RPG experience (Forum, LARP, Pen and Paper, now roll20) Mostly Fantasy (some Vampire the Mascarade), recently almost exclusively Pahtfinder -Ready to learn any system Must haves: -RP focused game (at very least 1:1 rp to crunch ratio) Preferably: -video chat -fantasy setting -low to mid on the power scale (i.e. extra talented, not superhuman) -use of macros / api as approriate (e.g. for speeding up math part of combat to have more time to do the "aaarg! I'm hit... I think I can see my intestines! *cough* ouhfff... *colapse on ground, holding hand on stomach*" part of combat) -use of tokens/maps (for positioning-logic, unless system doesn't require it or GM is great at explaining situations verbally) -dynamic lighting/sounds I'm currently working on finding out what styles of games I like the most so I've been trying different things (all within Pathfinder), but sofar I just kept ending up GMing... (Actually itching to be a player again for once) - and I found myself rolling my eyes at people who ask things like "can I have this controversial trait/feat/thingy?" as their first questions and not the setting/hook. The story and the characters are most important to me. A few times lately I've asked myself if Pathfinder might perhaps (despite the many many hours of energy I pumped into it) not be the right system for me. - I'm willing to learn any other system you're playing - and even any other setting - if your group is wanting to make a good story a priority. Ideally I'd like to play with video - with other players who also enjoy roleplaying - in a setting where we can start out weak-ish, but being able to use things beyond stats and dice to solve problems at hand... to me this means roleplay shouldn't just be "fluff" but have the potential to effect the world, as decided intuitively as the situation demands. I'm also interested in working with api. I'm new to it (haven't made any yet but learned to use some) - but I'd still be willing to help the GM with it if they don't know their way around with them yet. If the GM isn't a mentor I'd be willing to create a campaign and make them GM of it. - As a GM myself I'm familiar with keeping character knowledge and player knowledge separate. I'm willing to help with making dynamic lighting for maps etc. - but I'd also really appreciate to be on the receiving end of being somewhere and just actually not knowing what's behind the next corner. I'm also good with artsy stuff, so I can help with tokens or such if needed.