Brand new Homebrew campaign starting up and we still have a couple of slots going, Session Zero this week and we kick off on the 13th. "The Steamy Jungle world of Tharn is home to the Rakashan cat people, the Ape like Howlers and the primitive Saurai lizardmen. Humans who are not native to this world have carved out an existence on the shores of the great sea. Hemmed in by the jungle and the domains of those that were here before them. The memory of how they came here and what happened in the centuries after has long faded and technology on this world is only just now reaching into the infancy of steam engines, clockwork gears and blackpowder weaponry. Myths have long existed of strange and powerful technologies that the first humans brought with them when they came to Tharn and now it is rumoured that in the jungles to the west there lies an ancient and decayed city that could have been their home. Brave explorers have set out to locate it, but none have returned. Their disappearances giving weight to the old stories that out there in the wild, the jungle is alive. And unfriendly....." If you're interested come on over to the listing and have a look! <a href="https://app.roll20.net/lfg/listing/21027/savage-planets-tech-hunters-of-the-jungles-of-thar" rel="nofollow">https://app.roll20.net/lfg/listing/21027/savage-planets-tech-hunters-of-the-jungles-of-thar</a>