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Allow ability macros to modify attribute/character sheet values

I am running a Pathfinder character that casts "enlarge person" frequently. As opposed to having to edit each affected attribute score manually by opening the character sheet, or even creating a second (larger) character that references the first, it would be much easier if ability macros were able to modify the values of attributes. My example is one of many. I believe this would be a worthwhile investment in the simplification of the casting of spells, tracking ammunition, and the application/removal of status effects.
This would also be really useful for things like healing or temp HP. For example, I currently have a character who will be giving himself additional temp hp every round. It would be super convenient if I could have the macro for the ability automatically do the addition for me.
There are many, many spells and abilities that temporarily change stats on a character in multiple systems.  Such changes really should be doable with a macro rather than needing to manually change any affected attributes (or have to mentally add in changes to attacks, damage, spell effects, etc.) Healing is another good example, as well as things like Ammunition tracking, spells/day tracking, uses of abilities/day, action points remaining, etc.
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Edited 1448488204
I believe that this would be a really good feature! It is something I really miss when creating macros to be used when playing. There is a thread about this outside of the suggestions forum, with good suggestions. The idea from that thread is to reuse the format used by the macros modifying the tracker and allow it to modify attributes. <a href="https://app.roll20.net/forum/post/508766/is-there-" rel="nofollow">https://app.roll20.net/forum/post/508766/is-there-</a>... I found one other thread about this among the suggestions: <a href="https://app.roll20.net/forum/post/1406257/send-add-or-" rel="nofollow">https://app.roll20.net/forum/post/1406257/send-add-or-</a>...
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