I don't suppose there's a cap on conditionals in a single macro or anything is there? I have one that is 90% conditionals (~160 lines or so) and every once in a while it likes to just randomly throw the wrong answer, and no matter what I do I can't figure out why. The reason for the absurd size is basically it's the rogues primary shot. Manyshot has Sneak Attack and Spliting. I put up the macro in its entirety on github here <a href="https://gist.github.com/Mythrarin/5f6d1a9cea0fd8916537" rel="nofollow">https://gist.github.com/Mythrarin/5f6d1a9cea0fd8916537</a> Figured it'd be faster than trying to describe/explain it. Although, the reason I use "> 18" rather than ">= 19" is that it seems to work properly more often than the latter. Example issues are: This also happens periodically in the main attack line, but I couldn't find any examples from the other nights game. And it's not just this lone macro, although due to it's size it often comes out as the main attention. I'll have melee crits that don't double, or other such incidents elsewhere. Of course I would just like to clarify one thing. This issue seems to happen just enough for me and my players to notice. Almost all of the time it works perfectly, except when it doesn't those 5-10 times a night. (Across macros rolled by 6 players for ~5 hours. That's a good average.) Just figured I'd stick my head in and mention something.