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[Help] Conditionnal tests with Auto-calculating values

1439392505
PadRpg
Sheet Author
API Scripter
Hi, I would like to know if it's possible to do some conditionnal tests when we calculating values from attributes ? I want to do this : if combat value is 1 or 2 then there's 1 damage if combat value is 3 or 4 then there's 2 damage if combat value is 5 then there's 3 damage Thanks.
1439393669
Finderski
Pro
Sheet Author
Compendium Curator
If those are the only values it seems you should be able to divide by 2 and round up, or am I missing something 
1439411067
PadRpg
Sheet Author
API Scripter
Thanks, I hadn't thought ;)