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Roll20 Marketplace - ideas and suggestions (adding to others)

Good afternoon all, Copy of my thread in Pro forums, it fits better here of course (-thanks Pat). I have seen a few threads with marketplace enhancement ideas out there, but wanted to add specific ideas that I've been seeing and talking about to others. First off let me begin by saying I'm a big fan of this community and although I have not been a member for very long, I have however anchored myself quite well already with games and people. My post today is about the Marketplace - a great place for extra props, sets and token to add flavour to our campaigns and adventures. I've already supported a couple artists with a few purchases and I must say I'm impressed with some of the quality I see in most sets. This brings me to some problems and ideas to help revolve them (my: "if you bring a problem, bring a solution" approach). 1. Set feedback and/or rating (based on certain criteria) . I think there should be a way to give direct feedback view-able by all so as to ensure that quality gets better and better among artists. It holds them accountable for the consistency of their work and let's us the paying folk enjoy quick exchanges on products. It's also about Roll20's reputation as it holds the market for these and bad rep because of some sets might mean less sales. 2. More description for sets and tiles . This seems to be an issue with others I've spoken to who use purchased sets as well. There is too little control or visibility on what's available and finding, as an example, sets that grid-snap for a quick combat scene setup is sometimes difficult at best. There is too little info on sets or how to use some of them properly. A paragraph of detail and a pictures or two is not enough to make an informed purchase decision. Too many pieces, too little pieces, scaling to grid issues, etc. Could there not be a template info file required for sets that detail pieces and scaling and how they fit with one another? Perhaps included in the purchase? Perhaps actually visible by all who view the set for purchase? I find that just seeing the pieces contained is too little info sometimes (tokens being an exception due to their nature of course). 3. Better categorizing options . With the new site, there are advanced search option available where you can fill in what you are looking for but there could be an over-arching system to ease the browsing process. I simply feel that the ability to browse categories and sets is sometimes easier than thinking exactly about what I want and then inputting it manually to look it up (an Amazon type of browse and categorize system?). 4. Wishlisting . Sets. Self-explanatory. Brought up before so I removed my descriptor. 5. Gifting Sets to GMs . Self-explanatory. Brought up before so I removed my descriptor. Fits with wishlists as well. Anyways, these are just a couple of ideas I have. I've read some posts about others talk about this as well and thought I'd voice my ideas directly on this Pro side of the community and see what you guys think. Not meant as a negative critique at all but simply the point of view of someone who supports artists and buys from Roll20 and ultimately supports the community and its development. Thanks for taking the time to read my post and please feel free to contact me devs. I'd love to share ideas (and perhaps do my part?) about helping improve user experience with this part of this growing community! :) I support artists! Jay
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Here is a list of the people who have put forward ideas. By adding to this, I'm trying to garner interest in making some mods to the Marketplace. Vote to help move it along and offer a better system for all! Thanks! LINKING TO... (thanks to Gold for the list) Organized Marketplace <a href="https://app.roll20.net/forum/post/2004091/organize" rel="nofollow">https://app.roll20.net/forum/post/2004091/organize</a>... Marketplace Reviews / Ratings <a href="https://app.roll20.net/forum/post/1517626/marketpl" rel="nofollow">https://app.roll20.net/forum/post/1517626/marketpl</a>... Marketplace Filters (concerning better tagging and titles) <a href="https://app.roll20.net/forum/post/1912015/marketpl" rel="nofollow">https://app.roll20.net/forum/post/1912015/marketpl</a>... Marketplace Search Option <a href="https://app.roll20.net/forum/post/2284232/marketpl" rel="nofollow">https://app.roll20.net/forum/post/2284232/marketpl</a>... Size Info When Browsing Map Tiles on the Marketplace <a href="https://app.roll20.net/forum/post/1662978/size-inf" rel="nofollow">https://app.roll20.net/forum/post/1662978/size-inf</a>...
There could definitely be some better tags for tokens. Things like square frame, hex frame, no frame and portrait, bust, birds eye.
I am an artist on the marketplace, and I would, personally love feedback and ratings as an option on sets. I'd also add to your list the ability to directly edit my pricing, or even create discount codes for on sale or free packs. I've gotten requests for great pack ideas from other forum users, and would love to thank them with a free pack, rather than making them buy it, or offer small seasonal &nbsp;freebie packs for goofy stuff like Halloween one-shots.&nbsp; Right now, you have to email the Dev team to raise or lower the cost of a set, and it's not even clear that that's possible. If it is, I'm sure it's highly discouraged. I can understand why, but it could be a very useful tool for driving sales, or even pricing unpopular/wildly popular sets appropriately. And Epsilon, the devs don't tag things, the artists do. In my experience, at 2 am when you finally finished the last map tile. There's no real guideline or management as to what the tags entail from the top down. No master list. &nbsp;It's just the longest list of different words you can think of with your thesaurus tab open. We can't see what you search, and we can't see what tags people actually use to find our packs. I would absolutely love to see that feature added as well. Add that to the list, Jay? Each token also has to be tagged individually. You can't just select all 50, and type "portrait" once. It's very very manual, which allows a lot of customization and variety, but makes the process quite slow. Tagging is probably one of the most time-consuming parts of putting stuff on the marketplace. It usually takes me on the order of 2 hours/25 token pack to tag them all
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YES YES YES!!! Feeback on items I paid for Better ways of searching, like I am GMing a World of Darkness game and searching for Vampire and World of Darkness is not bringing up anything really related to my game. At least allow for game system to also be added when items are added to marketplace so we can share based on our games.
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .