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New DM Game - Stuck on Loading

1443876660

Edited 1443877697
Hi all, So I've been playing for about a year now with no problems. I'm still a player in this D&D 5E campaign, and it's going great.&nbsp;I decided to try my hand at DMing and ran a quick one-shot the other week. It went well, so I want to do it again. Player for one session, DM for another - I got it good. Today I created a second one-shot campaign for my DM group, but nothing happened after I clicked the "create new game" button on Roll20. I refreshed the page, went to my games list, and join this new Game through there. Unfortunately, it's stuck in a loading screen. Won't budge a bit. Timer counts down, but nothing happens. Perpetual loading ensues. I can still load into the game where I'm a player, and I can also still load my other DM game, but not this new one. I have tried both deleting the game and recreating it, and clearing the cache in Chrome - to no avail. Followed this guide too: <a href="https://wiki.roll20.net/Solving_Technical_Issues" rel="nofollow">https://wiki.roll20.net/Solving_Technical_Issues</a> - I am using "Google Chrome&nbsp;Version 45.0.2454.101 m" on Windows 10 (up to date). Permissions are open for Roll20, inc. video and voice. - Chrome Plugins were disabled by default as I only turn them on when I need them. This is the console log after a minute of trying to load: app.roll20.net/:12 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net https://*.googlesyndication.com <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> https://*.googlesyndication.com <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> https://*.googlesyndication.com <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> https://*.googlesyndication.com https://*.firebaseio.com https://*.googlesyndication.com https://*.opentok.com https://*.googlesyndication.com <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-_rtD9MCDoHlGdLwTzRmjNyHQxvqN-CXbnCrXCO3pmUo='), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:13 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net https://*.googlesyndication.com <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> https://*.googlesyndication.com <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> https://*.googlesyndication.com <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> https://*.googlesyndication.com https://*.firebaseio.com https://*.googlesyndication.com https://*.opentok.com https://*.googlesyndication.com <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-C5YNbbSDMtE6nUAc_oefTPBOxP7pLoGm7wOrPntkt3Y='), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:16 GET <a href="https://app.roll20.net/editor/startjs/?timestamp=" rel="nofollow">https://app.roll20.net/editor/startjs/?timestamp=</a>... loading.js?v=11:1 Uncaught ReferenceError: d20ext is not defined(anonymous function) @ loading.js?v=11:1 app.js?1443189368:25 Uncaught TypeError: Cannot read property 'siteURL' of undefined(anonymous function) @ app.js?1443189368:25(anonymous function) @ app.js?1443189368:48 tutorial_tips.js:7 tuts loaded soundmanager2_debug.swf:1 GET <a href="https://app.roll20.net/editor/soundmanager2_debug" rel="nofollow">https://app.roll20.net/editor/soundmanager2_debug</a>... 404 (Not Found) I'll keep troubleshooting my end but otherwise I'm a bit stumped. Cheers, Bv EDIT: Thanks ZanonXI:&nbsp; Real-Time Sync Shard 16 ,&nbsp; Real-Time Sync Shard 24 and&nbsp; Real-Time Sync Shard 30 are all down [Oct 3rd 2015].
I actually have exactly the same problem. It started a few hours ago.
I have also been having problems this morning. &nbsp;I was in one of my games at 7:30, and then at 8:00 When I came back to the computer I had been bumped out and could not get back in (and neither can my players). &nbsp;I can load my other game. &nbsp;Maybe a server is down?&nbsp;
3 of the real-time sync shards are currently down as of 7:09am GMT-5 SOURCE: <a href="http://status.roll20.net/" rel="nofollow">http://status.roll20.net/</a>
Me as well
ZenonXI said: 3 of the real-time sync shards are currently down as of 7:09am GMT-5 SOURCE: <a href="http://status.roll20.net/" rel="nofollow">http://status.roll20.net/</a> Aha, thanks. That's probably it. I'll check back again tomorrow and get back to planning and design. Thanks dude!
1443880368
Pat S.
Forum Champion
Sheet Author
Please let us know if the issue resolves itself.
I can now access and edit the new game I created. Thanks all, Bv
1443882957
Pat S.
Forum Champion
Sheet Author
Ok. Thanks for the update. I will close this thread but if the issue happens again, let us know with a new thread and we can look into it.