Hi all, So I've been playing for about a year now with no problems. I'm still a player in this D&D 5E campaign, and it's going great. I decided to try my hand at DMing and ran a quick one-shot the other week. It went well, so I want to do it again. Player for one session, DM for another - I got it good. Today I created a second one-shot campaign for my DM group, but nothing happened after I clicked the "create new game" button on Roll20. I refreshed the page, went to my games list, and join this new Game through there. Unfortunately, it's stuck in a loading screen. Won't budge a bit. Timer counts down, but nothing happens. Perpetual loading ensues. I can still load into the game where I'm a player, and I can also still load my other DM game, but not this new one. I have tried both deleting the game and recreating it, and clearing the cache in Chrome - to no avail. Followed this guide too: <a href="https://wiki.roll20.net/Solving_Technical_Issues" rel="nofollow">https://wiki.roll20.net/Solving_Technical_Issues</a> - I am using "Google Chrome Version 45.0.2454.101 m" on Windows 10 (up to date). Permissions are open for Roll20, inc. video and voice. - Chrome Plugins were disabled by default as I only turn them on when I need them. This is the console log after a minute of trying to load: app.roll20.net/:12 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net https://*.googlesyndication.com <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> https://*.googlesyndication.com <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> https://*.googlesyndication.com <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> https://*.googlesyndication.com https://*.firebaseio.com https://*.googlesyndication.com https://*.opentok.com https://*.googlesyndication.com <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-_rtD9MCDoHlGdLwTzRmjNyHQxvqN-CXbnCrXCO3pmUo='), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:13 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net https://*.googlesyndication.com <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> https://*.googlesyndication.com <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> https://*.googlesyndication.com <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> https://*.googlesyndication.com https://*.firebaseio.com https://*.googlesyndication.com https://*.opentok.com https://*.googlesyndication.com <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-C5YNbbSDMtE6nUAc_oefTPBOxP7pLoGm7wOrPntkt3Y='), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:16 GET <a href="https://app.roll20.net/editor/startjs/?timestamp=" rel="nofollow">https://app.roll20.net/editor/startjs/?timestamp=</a>... loading.js?v=11:1 Uncaught ReferenceError: d20ext is not defined(anonymous function) @ loading.js?v=11:1 app.js?1443189368:25 Uncaught TypeError: Cannot read property 'siteURL' of undefined(anonymous function) @ app.js?1443189368:25(anonymous function) @ app.js?1443189368:48 tutorial_tips.js:7 tuts loaded soundmanager2_debug.swf:1 GET <a href="https://app.roll20.net/editor/soundmanager2_debug" rel="nofollow">https://app.roll20.net/editor/soundmanager2_debug</a>... 404 (Not Found) I'll keep troubleshooting my end but otherwise I'm a bit stumped. Cheers, Bv EDIT: Thanks ZanonXI: Real-Time Sync Shard 16 , Real-Time Sync Shard 24 and Real-Time Sync Shard 30 are all down [Oct 3rd 2015].