I'm in the process of updating my campaign to a new page, which gives me a chance to pitch all the various iterations of old macros and have everything sync with the character sheet I'm using. But I'm running into some issues and I'm hoping someone with a better eye for this stuff can help. Here is my initiative macro. It's a bit more complicated that usual in that it requires the player to select his or her macro before it will work (a nice test to make sure everything is on the screen). /em rolls initaitive
/r
{[[(@{selected|reflexes}+@{selected|agility}-@{selected|wounds}-@{selected|surprise}-@{selected|torpid}-@{selected|craven}+?{Modifier|0})
d1kh10]]d10!sd}>[[7-@{selected|INITspec}]]
+[[{0, floor(((@{selected|reflexes}+@{selected|agility}-@{selected|wounds}-@{selected|surprise}-@{selected|torpid}-@{selected|craven}+?{Modifier|0})-10)/2)}kh1]] bonus successes
&{tracker} The macro incorporates the "rule of 10". The first part will only roll up to 10 dice. The second part figures the excess number of dice to be rolled and gives the player 1 "bonus success" for ever 2 dice over 10 that would otherwise be rolled. So if the player had a dice pool of 16 dice, the macro would roll 10 dice and give the player 3 bonus successes. When I put all this in, I don't get an error message. Just nothing outputs. I've looked for an order of operations error, but can't find one. I tested the process with a more simplified version: /em makes a ?{What Skill?} roll /r [[(?{Dice Pool|1}-@{selected|wounds}+?{Modifier|0})d1kh10]]d10!sd>7 +[[{0, floor(((?{Dice Pool|1}-@{selected|wounds}+?{Modifier|0})-10)/2)}kh1]] bonus successes And again, nothing outputs. Could it have something to do with the "selected" indicator? Can any of you figure out what I'm doing wrong here? It would be a HUGE help! Thanks!