I put this script together as I wanted to introduce random magical affects, but the wild magics tables were not enough. So I took the Net Libarm of Magical Affects v2 By Orrex and made it into a automated script. The affects book is mostly for version 5e, but it's output can be easily adapted to match what ever system you are really using. The Commands: !MagicalSurge -This will post to chat for all to see !GMMagicalSurge -This will whisper the result to the Game Master Example output: The script file can be found: <a href="https://raw.githubusercontent.com/pyromanci/MagicalSurges/master/MagicalSurge.js" rel="nofollow">https://raw.githubusercontent.com/pyromanci/MagicalSurges/master/MagicalSurge.js</a> I should point out. Because this affects table was original designed to use real dice. The crit fail is actually a true crit, 10k. Which is world ending.