Gold said: I think it should be possible to configure that, where the sound and the special-effects would trigger at approximately the same time, from a Macro button. There is at least 1 Sound Trigger API script (which can be used to trigger the jukebox soundcloud with some kind of !api-command that can be entered into a Roll20 Macro button). Special effects can also be triggered in a Macro, using /fx commands. Wiki Docs, <a href="https://wiki.roll20.net/Text_Chat#Special_Effects_" rel="nofollow">https://wiki.roll20.net/Text_Chat#Special_Effects_</a>... I'm sure others will come along to answer with more tips and methods for this! Cool, I'd love some basic weapon and ranged attack effects too. Could be as simple as a swipe animation in front of the player for melee, and an arrow or bullet for ranged. Combine those, spell effects, sounds, and immersion here we come!