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[LFP] [5E] The Seventy-Seven Serpentine Spheres of Slitherius Searingscale

I'm going to be running a regular series of 5E D&D sessions using Roll20 in the near future, and I need to find two or perhaps three players who are willing to have a short session with me to test out some things and let me work the kinks out of my setup. &nbsp;We'd only play for a couple of hours, perhaps, and it would be a one-shot deal. &nbsp;I'm open to just about any time, depending on the availability of my volunteers. &nbsp;I'll need you to have Skype and a mic, but no cam required . This post is also a general assessment of interest in the game itself, so if anyone thinks this sounds fun, be sure to let me know! I'll link to a Google document below which explains and describes what 6S is going to be about and how it's gonna work, but as a teaser, here's the lore blurb from the doc, as well as the TL;DR. No one truly knows why Slitherius created the Spheres, but that doesn't stop a thousand wild tales about them from being repeated time and again. The ways and motives of the legendary Yuan-Ti archmage remain a mystery, though theories and speculation abound. Despite this widespread ignorance, nearly everyone, in every land, is aware of the Spheres' existence, and knows well enough to fear their appearance. They know that the Spheres are massive, composed wholly of some strange, impenetrable metal that is neither steel nor gold nor anything else worked by the mortal races, and that they have no discernable entrance. It is also well-known that the Spheres never stay in one place for long, simply disappearing from one location and appearing again someplace else, with no apparent rhyme or reason. Finally, it is a matter of no contention that whenever and wherever one of the Spheres surfaces, people disappear. Most are never seen again. Some say that they were made as a test, a trial of sorts for potential champions, perhaps meant to serve Searingscale himself, or possibly to fulfill some grander purpose in the world. Others say that they are a form of magical trap, and that the archmage uses them to ensnare the souls or life energy of hapless victims, to empower himself or put to use for some other nefarious design. Yet others declare that Slitherius was a benevolent master, and brought the Spheres into being as a means of helping people to attain their goals and find the answers that they seek. No small number of people scoff at these lofty theories, claiming that the famed Yuan-Ti arcanist was simply insane, driven mad with his tremendous power, and fashioned the inscrutable, deadly Spheres on a random whim, uncaring of the consequences, or even amused by the terror his creations wrought. Those rare few who have been inside one of the enormous silvery orbs and managed to return to the natural world tell similar stories about what lay within the incomprehensible Spheres. They speak of twisting, labyrinthine corridors of stone, metal, or even seemingly organic materials; of a host of foul and monstrous creatures of every variety known, lurking in the dark to slaughter any whom they might catch; of devilish and cruel traps designed to maim, maul, or kill; and of bizarre magical effects with no apparent source or meaning. Some of those survivors also say that they entered the Sphere willingly, seeking something - an object, a person, an answer, or an even more nebulous goal - and that within those shadowy halls and chambers filled with death, they found what they sought . TL;DR: Fully random game, play a character that you didn't choose or design - make it work and bring it to life, heavy character role-play emphasis , series of stand-alone dungeon crawls, largely hack-and-slash with little complex plot, theatre-of-the-mind style, open to all players on a first-come-first-served basis, drop-in-drop-out design, XP and treasure progression carries from session to session even if characters do not, come to as many or few sessions as you want, no need to commit to group or specific time, live streamed on Twitch . Full description/explanation of the game here: <a href="https://docs.google.com/document/d/1PxTtqQWDWps3t6" rel="nofollow">https://docs.google.com/document/d/1PxTtqQWDWps3t6</a>... House Rules and Table Expectations: <a href="https://docs.google.com/document/d/1PZK895Bfg61B9MDvB44IwRpNGDsuM4KLh2t69MffbB0/edit?usp=sharing" rel="nofollow">https://docs.google.com/document/d/1PZK895Bfg61B9MDvB44IwRpNGDsuM4KLh2t69MffbB0/edit?usp=sharing</a> EDIT: So, we had the test session, and it went mostly okay. There were some problems, first with Roll20 voice chat, then lots of problems with Skype, and character creation was kind of a mess which took forever. So I think I'm going to try Discord for next time, and I'll just be randomly generating all the characters ahead of time myself, then each player will have a choice between two different randomly rolled pre-gen characters when they show up. That will let us get right into the game. I'll be announcing both HERE (not sure if it should be a new thread, or just update this one) and on my channel feed on Twitch ( <a href="https://www.twitch.tv/firesnakearies" rel="nofollow">https://www.twitch.tv/firesnakearies</a> ) a little bit ahead of time when each session is going to happen. Then it'll be first-come-first-served, so whoever shows up at the scheduled time will be able to play, until we have six players. Then I'll have a waiting list for those who want to stick around and watch the stream, and wait for a chance to jump in. When a player leaves the game, whoever is waiting can join right in. So keep an eye out for a thread here, and if you really want to make sure you don't miss it, keep an eye on my Twitch channel feed as well.
This sounds interesting. I would be interested in giving it a shot. I have a decent Cam/Mic setup in my office, and I have used roll20 for about a month or so to GM a similar game with a rotating cast. Im into random stuff and dungeon crawls. Plus Twitch could be fun.
I haven't yet been able to play on D20 but I do have a good bit of experience with D&D 5e and I would be interested in giving this a try. &nbsp;
Experienced dnd and roll20 player, and the whole "walking into a unknown character" idea makes my inner storyteller squee. Wherein do I sign my soul away to lord Searingscale?
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Alright so it's only fair to balance all of these pros with a completely new player. I'd be willing to try it out and test how beginner friendly it is I guess? I might have a lot of questions but it seems really interesting. The or pregen chars and drop in style are huge bonuses obv. Looks like a cool chance to practice role-playing too. I have Skype, an okay mic, and am willing to have my voice streamed on twitch. I'm pretty free after 4 pm EDT all this week.&nbsp;
I'm interested in joining. I have a little experience with both 5e and playing on Roll20 and love role-play heavy games. I have skype and a mic.
I am interested in joining. I am a freelancer (musician), so my schedule is unpredictable, so the drop in/drop out nature of this campaign is appealing to me. I am interested in the random character element, especially for the RPing challenge. 5e is new for me (3lvl rogue in an ongoing campaign) but I have experience with older systems (3.5/pathfinder).&nbsp; I am new to roll20 and am looking for casual gaming to feed my RP addiction between, sadly rare, IRL session. I've got skype and a decent mic.
I'm also interested in joining. I'm still a learning player, so jumping into a pre-built character seems like a good way to get into the RP without being too overwhelmed with the character creation process. Sounds like good practice :)
Hey, cool, it's great to see so many people interested. &nbsp;I hope to have the chance to play with all of you at some point! I'd like to do this shortened test session fairly soon, ideally in the next few days. &nbsp;My schedule is quite open, so it comes down to when a few of you are mutually available to play. &nbsp;No one really mentioned when they would be able to do it. &nbsp; So if you can either send me a private message or just reply to this post again, letting me know specific times (don't forget time zone!) over the next few days when you'd be able to play a two or three hour session, that would be great. Once I see people's availability, I'll set a time and date for the test session, and we can see who shows up. &nbsp;I was originally &nbsp;thinking I'd just run this test with two or three players, but if a full-sized group of players all want to do it and the times line up, I'm fine with that as well. Thanks for the interest!
experienced 5e player here, I'd love to play and have a very open schedule atm, any time over the next few days works well for me, and I'm central U.S. time but don't mind being up late.
Okay, I've received a few messages and now I've decided to set a specific date and time for the initial testing session for 6S. &nbsp;This time should &nbsp;fit nearly everyone's schedule fairly well. We'll get together to start making characters and such at 1:00 PM Pacific time (that's 4:00 Eastern) on this coming Thursday, August 4th. &nbsp;If you can't make it until a little later, that's okay. &nbsp;If you show up a little early, that will probably also be fine as I expect I'll be up and running, in the game, somewhat before the start time. I've created an official listing on the site here for the session, which I believe you can find here:&nbsp; <a href="https://app.roll20.net/lfg/listing/53435/testing-s" rel="nofollow">https://app.roll20.net/lfg/listing/53435/testing-s</a>... . &nbsp;I think you have to go to that and sign up for it? &nbsp;I'm not actually quite sure how this works, with people joining the game and such. &nbsp;This is my first time using Roll20. Hope to see some people there and I really appreciate those willing to help me test things out for what should be a fun new series of gaming sessions!
I uploaded my random character generation system to Google Docs as well if anyone is curious about how the characters will be rolled up. <a href="https://docs.google.com/document/d/1CGay0BiIh7oHZLBaZwW9j8fkevYWBzt19_b2ldJdNgk/edit?usp=sharing" rel="nofollow">https://docs.google.com/document/d/1CGay0BiIh7oHZLBaZwW9j8fkevYWBzt19_b2ldJdNgk/edit?usp=sharing</a>
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Gen Kitty
Forum Champion
Anyone who posts to your game's Listing Discussion forum will have a big blue button by their username and all a GM has to is click 'Invite to Game' and an invitation will be sent their way. I hope this helps, happy gaming! :)
GenKitty said: Anyone who posts to your game's Listing Discussion forum will have a big blue button by their username and all a GM has to is click 'Invite to Game' and an invitation will be sent their way. I hope this helps, happy gaming! :) Ah! &nbsp;Good to know. &nbsp;Thanks for the help!
My schedule is starting to get tighten up over the next 2 weeks. I wont be able to make this coming session.
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Went by and created a sample character (didn't write any of it down which is a shame) but overall created a random character I really liked can't wait for the session tomorrow. Will we be using the roll 20 character sheets, mythweavers&nbsp;or something else? (I'm no good at the macros) Edit: also I used this dice roller instead of the random generator :&nbsp;<a href="https://www.wizards.com/dnd/dice/dice.htm" rel="nofollow">https://www.wizards.com/dnd/dice/dice.htm</a>. It has a space at the end for special numbers and such.
Each player can record/track their own character however they like, but I'll be using standard form-fillable PDF character sheets. &nbsp;Like this one: &nbsp; <a href="https://drive.google.com/file/d/0B36QdUsGU_nVWk5Pc" rel="nofollow">https://drive.google.com/file/d/0B36QdUsGU_nVWk5Pc</a>... (You have to actually open that in DocHub or download it and open it with a PDF reader to get the fields to be fillable.) That dice roller is pretty cool, that would also work. &nbsp;Of course, while we're actually in Roll20, we'll just be using Roll20's rolling function to make the characters and for gameplay. Also, I've uploaded another document, this one with the house rules and table expectations that will be in effect:&nbsp;<a href="https://docs.google.com/document/d/1PZK895Bfg61B9MDvB44IwRpNGDsuM4KLh2t69MffbB0/edit?usp=sharing" rel="nofollow">https://docs.google.com/document/d/1PZK895Bfg61B9MDvB44IwRpNGDsuM4KLh2t69MffbB0/edit?usp=sharing</a>
are you no longer searching for players? I have no experience actually playing but ive watched quite a bit of DnD 5e, I do have the player manual and stuff and ideas of my character, I would need help making a character sheet but once playing i think id be okay and do good
Hey Brent. &nbsp;I don't think I need any more players for today's testing session, but you'll definitely be welcome to play once the full, regular sessions start up. &nbsp;Which should be soon! &nbsp;Keep an eye out here on this forum for announcements, or on the channel feed of my Twitch channel (firesnakearies).
So, we had the test session, and it went mostly okay. &nbsp;There were some problems, first with Roll20 voice chat, then lots of problems with Skype, and character creation was kind of a mess which took forever. So I think I'm going to try Discord for next time, and I'll just be randomly-generating all the characters ahead of time myself, then each player will have a choice between two pre-gen characters when they show up. &nbsp;That will let us get right into the game. I'll be announcing both HERE (not sure if it should be a new thread, or just update this one) and on my channel feed on Twitch (&nbsp; <a href="https://www.twitch.tv/firesnakearies" rel="nofollow">https://www.twitch.tv/firesnakearies</a> ) a little bit ahead of time when each session is going to happen. &nbsp;Then it'll be first-come-first-served, so whoever shows up at the scheduled time will be able to play, until we have six players. &nbsp;Then I'll have a waiting list for those who want to stick around and watch the stream, and wait for a chance to jump in. &nbsp;When a player leaves the game, whoever is waiting can join right in. So keep an eye out for a thread here, and if you really want to make sure you don't miss it, keep an eye on my Twitch channel feed as well.
Had a lot of fun thank you for the experience! &nbsp;Schedule permitting I'll do my best to make it to the next one Jay/Jamven&nbsp;
Dos246 said: Had a lot of fun thank you for the experience! &nbsp;Schedule permitting I'll do my best to make it to the next one Jay/Jamven&nbsp; Hey, thanks a lot for coming! &nbsp;I appreciated you being there. &nbsp;Maybe I'll see you at the next one!
Yeah it was a good test looking forward to future sessions.
Rakaro said: Yeah it was a good test looking forward to future sessions. Thanks a lot for coming, especially with your wisdom teeth just out! &nbsp;Glad you enjoyed it.
Looking at having a session this coming Tuesday, the 9th. &nbsp;Not sure what time yet.