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RE: Dynamic Lighting

1476005537
Andrew C
Marketplace Creator
Crazy thought.  Dynamic Lighting is great, but some people want Dynamic Lighting that preserves past map areas. So I am wondering if... An API or the Dev team would be able to have a toggle that makes Dynamic Lighting make the Token Layer transparent instead of blackening it.
1476007100
Lucian
Pro
API Scripter
<a href="https://app.roll20.net/forum/post/1242343/dynamic-lighting-integrated-with-fog-of-war-warcraft-2-style/?pagenum=1" rel="nofollow">https://app.roll20.net/forum/post/1242343/dynamic-lighting-integrated-with-fog-of-war-warcraft-2-style/?pagenum=1</a>
1476030888
Gold
Forum Champion
Andrew, what would that look like or what would be the reason for making the token layer non-black? Wouldn't that just let everyone see monsters, chairs, tables, and fellow Characters, even if they're beyond a wall or around the corner?
1476073499
Andrew C
Marketplace Creator
Gold, What I am saying is that the Map Layer becomes visible, but where there should be 'blackness' there instead would be 'transparency' on the Token Layer. Since I know you have some familiarity with art programs, you basically make the "Dynamic Lighting Effect" into a "Dynamic Layer Mask Effect" that is applied to the Token Layer.
1476130751

Edited 1476130828
Silvyre
Forum Champion
You can move a selection of objects from the Token Layer to the GM Info Layer (and vice versa) quite easily using Keyboard Shortcuts , no API required. Otherwise, I recommend supporting the very popular Suggestion that Lucian posted, which is essentially exactly your proposal.