My problem with spending all of this insane amount of time upfront, there are just too many macro possibilities. I'd ask for multiple macro bars, but that isn't really the best solution. Since then half of my screen as a GM would be buttons. I would really love to iron it out for players, for D&D Next for instance it would require minimum this many: up to 3 or so for common attacks, (which may or may not have damage, so maybe extra 3 there). Then 3 for each saving throw, as you have to account for Advantage, Disadvantage, and normal. Then the same story for each skill ability check. Then you have to have for a non-skill proficiency ability check (just a flat STR roll, etc). The list goes on and on. First is an easy way to share character sheets for NPCs(monsters) from player to player. Second, is an additional right hand tab for a "token properties aka macros" tab. That way if it is a full tab, it could probably fit a lot of information in there.