I wanted to run a game today after a few weeks break, during which there was an update which changed the audio/video api used. Now I seem to get some unusually high cpu load coming from the web browser (google chrome, cause it never worked stable at all in firefox). I have an older Athlon64X2 4200 overclocked to 2x2,6GHz and the load average is over 3.00 when I have roll20 running (about 50% over what both cpu cores can handle), even if I stop any other apps/processes. This makes the site drop connection, tear audio, freeze video frames, etc, making the overall game impossible. This didn't happen on this machine in the past months. Are there any plans on optimizing the site? my system spec: OpenSUSE 42.1 64bit, using Mesa gpu drivers Athlon64X2 4200+ @2,6GHz 8GB DDR2 Radeon R7 250X game running in official google chrome, newest stable version, no plugins installed