Hi there, I was glad to see that the Fallout 2.0 sheets are available, since the 3.0 gets a bit complicated, but I noticed a couple problems with the "Roll" buttons, in the skills and Stats sections. 1. The Roll button for Statistics should be a d10, but instead rolls a d12 (Not a big issue, since it allows for extended play beyond the '10' cap). 2. The button for skills, however, is erroneously rolling 1d100cf>96, which defaults to a success roll of [[1]] each time (it should just be 1d100 + modifiers). It makes the skill section a little redundant, and would be obliged if there could be a quick lookover/fix for this. 3. The button for left hand, and right hand weapon, are also tagged to 1d100cf>96, and default to a roll of [[1]] every time.... Rules References: <a href="http://www.fallout.ru/projects/pnp/fallout_pnp_2" rel="nofollow">http://www.fallout.ru/projects/pnp/fallout_pnp_2</a>.... ("Rolling Against___ ", 'Glossary', page 5 (6), Fallout 2.0 PnP) Much appreciated! (Another solution would be to create separate macros for every skill, but I feel this should be addressed permanently by a roll20 staff member familiar with the sheets themselves...)