Aqua Den Barbar said: Gargamond said: The new ability check macro A shame that can't also do Chance to Learn Spell Check and Cleric chance to fail spell check, but otherwise another handy macro! Thanks I guess I've never run into a priest who had low Wisdom. I will probably incorporate that into my priest spell macros. Thanks for the suggestions :D I made a completely unique macro for chance to learn spell that incorporates whether or not your Thaumaturgy and Scribe proficiency checks were successful and it also rolls pages for the spell. Aqua Den Barbar said: Elena S. said: The range formula in my macro is set up so that the range stops increasing at 10th level. That's the only real difference I see there. Since the number of missiles is variable based on level and the description calculates how many missiles are fired I just think it's easier to have all 5 display and use the damage rolls in order as appropritate. Less clicks and dialog boxes that way. Just my take. Yes I get that :), but for me I hate seeing unnecessary information :) so seeing 5 misile damage when i only cast 1 misile is wasted space. I just want to actually find a way to auto calculate how many dice damage to show as I also hate drop down boxes :) Is there a reason why range stops at 10th level, I did not see it in spell description? So I am not saying your script is bad. Just showing an alternative way of doing it. And not usign the level but rather the number of missiles to calculate number of missiles. :) The DM's Option book had some errata for spells and it seemed that there is a principal behind most of the errata that goes unwritten. The principal is that spells of levels 1-3 stop at 10th level casting, spells of 4-6th levels stop at 20th, and 7-9th level spells stop at level 30 (maximum possible character level ever.) The principal seems to be true in both Priest and Wizard spells. It's nice from DM perspective to cap the ranges of a lot of the spells, otherwise a lot of random encounters would end with the wizard casting just one spell and then boom! xp piñata .