Hi. I'm a software developer, and I am currently creating cross-platform battlemap creation software (for Windows and macOS), suitable for creating both print-resolution maps and lower-res maps suitable for use with virtual tabletop software. The program will be sort of a spiritual successor to Dundjinni, but with a greater focus on stitching maps together from pre-existing map tiles and then customizing the resulting map (with additional decorations, etc.) to suit the GM's particular needs. The program should appeal to GMs of face-to-face game sessions and to those using any VTT software, who want to create their own slick-looking battlemaps to visually enrich their RPG sessions, but who find existing mapping programs (including image-editing tools such as Gimp and Photoshop) too intimidating/confusing/expensive. I would very much like to directly support the creation of maps specifically for use in Roll20. Can someone please tell me exactly what I can do to streamline the process and make things easier for Roll20 users? For example, in my "Export Map" window, I could have an output setting specifically configured for Roll20 (which automatically sets the proper dpi, grid, etc). I've heard that the ideal map resolution for Roll20 is 70 pixels per 5' grid square, or multiples of 70 (e.g., 140, 280). Is there anything else I need to know regarding how Roll20 handles maps? Can I do anything on my end to get exported maps uploaded directly into a Roll20 user's allocated asset space? If someone has purchased artwork on the Roll20 Marketplace, is there any chance they could be allowed to use said artwork in my mapping software? If I wanted to contact a Roll20 dev to discuss such a possibility, who would be the best person to contact? Thanks! PS: I'm also trying to gauge public interest in said mapping program, so please PM me to let me know if such software would be of interest to you.