Brett M. said: Can someone remind me how to force an update from SKT (i.e. so my game has the most recent changes, etc.)? I've checked the game page (where I think it used to show up) and the Game Settings page, so my apologies if it's staring me in the face. Thanks! If there is an available patch, this will appear on your Game Details Page, right underneath the pink Join Game button. It'll have the phrase: "Storm King's Thunder has an update available. Patch notes for version x.x" with an Update button to the right of the phrase. There is a current issue if you are playing on a copy of a game that was originally built with a module. If you make a copy currently, it loses the flags needed to compare it to our patch phases. Brett M. said: As an enhancement for not just SKT, but other Roll20 licensed modules (LMoP, TftYP, etc.) -- can the legends for all maps be placed on the GM layer? Some of the legends contain spoilers -- e.g., secret doors; chests; etc. -- items that IMO tip the players off to look for. Currently I've been surrounding them with a Dynamic Light 'box', but I believe shifting them to the GM layer would allow: a) the GM to decide what to bring forward to the players, and what to remain hidden; and b) the GM to know what's hidden on the GM layer (with a Dynamic Light 'box' unless you're on the DL layer, you don't remember if you hid it or not -- GM layer stuff is more obvious given it's translucent. Thanks for considering! In a lot of cases, the map we get have their legends pre-flattened down to the battlemap artwork itself. Sometimes, scrubbing off the map could be relatively easy if the backdrop around it is simplistic. If it is surrounded by a lot of content, it'll likely look strange with that entire square lifted from the map. Maybe the ideal thing to do is to simply patch a square around all legends on their dynamic lighting layer?