Testing this again (after deleting last nights disaster)   For those who may be late to the party, here is what i had - All of the first 6 modules were filled with completely blank handouts when you clicked on them, although the folder structure seems intact.  then there is a giant list of monsters and npc (and handouts) in an alphabetical list for no apparent reason.  all of them are the same though - a blank lvl 1 barbarian character sheet with 10 for stats and nothing else filled out.        Now lets try to be super careful, post-patch, and start over.  Methodology:  - Click Start New Game     - Give it a name     - Choose 5th Edition OGL by Roll20 for character sheet     - Click " Im ready, create game!"          - Find my game, click Settings to get drop down list, pick Game Settings item from that list.  - *being terrified, I will not touch anything other than Add-Ons for now*  - Click on Game Add-Ons  - Select Sunless Citadel, click add     - get success message  - Not trusting this, go to bottom of page and hit SAVE to save these settings before doing anything else!  - Select Game Add-Ons, and one at a time, add the others, *being sure to click SAVE at bottom of page after each individually*  - I will come back to this and change other game settings i want change, but only after verifying this worked.    - I click on my Game, and Join It  So far so good!  All modules have all handouts filled with text this time!  Theres still a giant pile of ... stuff... just hanging at the end in no folder, just alphabetical, but thats not so bad - at least the Elder Black Pudding has a char sheet and is no longer a blank lvl 1 barbarian heh.        Ok now to press my luck and return to Game Settings page for this Campaign   - Allow players to import characters to Yes  - Add Character Name to Templates -> On  - Encumbrance Off  - Ammo Tracking On  And everything seems fine!  Well, the install - I tested for under 5 minutes and found a bug already.   A Conjurer Dagger is properly set up (attack box checked, stats entered) - it has a macro for its attack and roll. A Barghest Bite was set up wrong (attack box off, just a text dump in the box).  It just lists its attack stats, but doesnt roll any dice.       Someone is going to have to go through  a couple hundred monsters and NPCs and check them all .    I love you roll20 but this is pure baloney.