The dropdown is actually very good as it only requires three clicks to do what you want. When I read this I thought that a manual /emas for players would be inefficient and would complicate things because of comparison. A dropdown is simply two extra clicks, then one for the macro, whereas a manual /emas would have the player typing out the name, which is of course slower. You could also have a player type out the name of something with a prompt - like ?{name|dragon} or whatnot. Now as for the macros, I figured out a way to get it done. The result makes it such that only one button is pressed. Since characters have their own things, the only problem is the /em or /me calling on the name in the dropdown. If you make the name of a character controlled by the player blank or space, then the name in the dropdown is also blank, and after that you can call on an attribute in every /em in each ability - for example, /em @{text} rakes with claws! - with text being the name like dragon. With this you can put text into the /em command from the distinct characters. The only problem is that blank or nothing shows up when you actually need to type instead of your name. You can make a macro that does "/em Alex K." and then type, but you could also use the dropdown. Just the difference from three clicks to one click the way I see it, but it can be done if you make a character with the name blank. This seems to serve the same idea as an /emas for players calling on only their characters.