Hi folks. I'm in my 30s now and have been playing D&D in some form or another for more than a decade, though i've been hooked on 5th edition for the past 3 years and loving it all. I love groups that are in for the long haul and have campaigns that last for 6 months, a year, or longer. Most people seem to like playing D&D more like a 2 hour movie where you have a start, middle, and end and almost no time for character development or natural plot development that isn't kind of forced to keep things moving forward. I prefer to play it more like a multiple season series that gives ample time to figure out who your character is and learn who the other characters you play with are and form real connections with these people that go beyond "well we're in the same party, lets go". I've been in groups that played through modules one after another with the same group of characters to create a sort of long campaign-like experience, and that is fun, but I really enjoy homebrew worlds where none of the players know anything about it and we're all discovering it for the first time together. I'm really easy to get along with and like meeting new folks, however, there are a couple of things that do rub me the wrong way. I dislike when people are late or miss sessions because they "forgot", or are just being flakey. I don't like when players don't pay attention to what is going on and are doing things like playing with their phones or watching TV whenever it isn't their turn in combat or when they aren't talking to someone, so they never know what is going on and whenever it is their turn to act the first thing they say is "so what happened? whats going on?". While I love talking to my fellow players about all manner of things like video games to TV shows, I really dislike people wasting scheduled game time to talk about these things instead of playing the game. You have the entire rest of the week to chat about these subjects, don't waste everyone else's time talking about them when we're supposed to be playing D&D. I consider these sorts of things to be very rude and disrespectful and they are things I don't do and I don't want to be involved in games that have players who do them. My latest group had to disband for real life reasons with the DM getting a new job with hours incompatible with most of the group and others deciding that because the DM had to go, they wanted to take the opportunity to search for new groups because we all live in different parts of the world and our play times are very inconvenient for some in other parts of the world. We all had a great time together while it lasted, and it went on for a long time, but it was a good stopping point for us as it were. So now i'm on the prowl for another group that I hope will be an enjoyable experience for years to come. I have a small stable of "favorite" characters I love going back to and playing again that are very fleshed out because they have a lot of play time in them, but i'm also flexible and make new characters as needed. I try to build my characters to be useful, but i'm not overly min/maxy and I often make choices based on character or thematic reasons instead of strictly power increases. If any of this sounds like something you want in your long term game/group, let me know! :)