Hello! This is an effective invitation to our campaign known as Sanctuary. Running very differently from other campaigns in a number of ways that make our experience superior. Daily Play: We play every day of the week, from 7-11 PM. As long as two of our members want to run a session they are more than welcome to. While it is not required for our players to make every session. We do enforce they must be generally able to make four a week. DM points: What we stand for most in this campaign is that we will run any content for one another if the same is done in return. To manage this, we have come up with a system known as DM points. These points are earned off a chart whenever content is made, say you write a character, a quest, or even make a map. You will get a sum of points which can be spent on obtaining your own content, whatever you wish. If you store up a large enough surplus. You may even be able to buy slight mechanical advantages. Custom World: We have made our world world to an extremely high standard, and are open to letting others make their own marks on it as well. Disclosed at the bottom of this sheet is an example of one of our races. Making up roughly 1-12th of the lore written for a single kingdom. This is a link to more information on our looking for players page:&nbsp; <a href="https://app.roll20.net/lfg/listing/88720/sanctuary" rel="nofollow">https://app.roll20.net/lfg/listing/88720/sanctuary</a> Hope to see you soon! <a href="https://s3.amazonaws.com/files.d20.io/images/37725" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/37725</a>... The Canid Supernus have served the Imperium since the rule of Isildur Ironhide, filling the ranks of both the legion and royal elite guard on behalf of every emperor that has taken the throne. They are a chivalrous and respectable people who will carry out their orders to the letter. Marrying impressive tactical awareness with decades of brutal training to create the finest soldiers the world has ever known. Most respectable Canid Supernus lay claim to at least a small portion of land, implementing slaves and serfs alike to build, harvest, and occasionally mine on their behalf. This dire need of servants has lead about to further trade revolved the slave market as many of the lords will simply barter with one another directly to exchange folk and prevent unwanted inbreeding. The quality of owners can vary greatly as some lords have been known to be quite cruel, often punishing the elderly as a means of demonstration whilst not damaging their more valuable assets. To the Canid Supernus scars are a sign of experience and thus strength. Mangled or debilitated veterans are often sought out as valued providers of wisdom and advice to avoid a similarly gruesome fate. Scars also play a sizable role in attracting members of the opposite sex, as it shows a level of endurance and hardiness as a prospective mate. Particularly meager and desperate Wolf Folk will use this to their advantage, scarring their flesh to make themselves more appealing. Such acts are a disgrace to the species and anyone caught performing such is likely to face banishment. Canid Supernus value physical brawn and a tactical mind, many will take part in competitions both in and out of the Imperium to demonstrate their skill and valor. Games like chess are societal favorite and the greatest masters of the game often earn enough prestige to secure valuable roles as Primus or Viceroys. To this end Canid Supernus typically despise games involving probability and chance, seeing such as beneath them and as pathetic spectacles of an inferior variety. "A keen wit and strong body will take you far in this world. . ." - Viceroy Clandatu