Hello, all. I've hacked together a character sheet for the open beta of Fantasy Flight Games' new Legend of the Five Rings open beta. This is a work in progress and expect changes thoughout the week and beyond. A lot of the field buttons are still placeholders: MAKE A BACKUP OF ANY CAMPAIGN BEFORE TESTING THIS SHEET! (You don't have a game yet, but when you do, any sheet updates may have a bug that could cause issues with existing characters, always make a backup.) This sheet may use sheet workers to convert the old sheet to the new, but there are a few points to note: We're testing. These work on my campaign, but always have a backup before changing the sheet. Always. Sometimes something causes a sheet worker to fail. Features Tracks Rings. Tracks skill ranks. Allows addition of subskills. Includes a basic roller (requires you to set up two custom tables, see below). Track XP. Honor/Glory/Status Ninjo/Giri Titles Advantages and Disadvantages Personal Outburst Other Characters and Status Sheet Broken Out between Narrative Mode and Conflict Mode. School Ability Conditions All Derivative Attributes autocalculated. Max and current void points. Weapons, Armor, And Gear Placeholders notes fields for Techniques, Advancement, Campaign Sheet, 20 Questions Worksheet. Various formatting enhancements. Wish List The following are on my list of features to add: Full technique support on technique tab. Full Advancement Templates on the advancement tab. Full Campaign Sheet support on the campaign sheet tab. All questionnaire questions and fields on the 20 quuestions tab. NPC character sheet, such as in the NPC character blocks and the Star Wars sheet. Skill-based rolling. Stance support. Various cosmetic polishes. API support with die modifiers. Attack, Technique/Invocation templates. Sheet Releases We haven't released this sheet to the public yet. When we do it will take some time for the pull request. Also, I've never done that before. We'll want some Pro users to test it first. How to Update Yourself (As Pro): Copy the html from github In Roll20 go to campaign settings and choose a custom character sheet. In the HTML tab paste the HTML code Copy the css from github On Roll20 in the CSS tab paste the CSS code. Right now, we just have the one translation, so copy the translation from github. This will change once translators start updating the translation files. (I assume). On Roll20 in the Translation tab paste the JSON from the appropriate file. Hit save. Building the Dice Rolling Custom Tables: You will set up two tables, one called "Skill" and one "Ring". You'll upload an image for each side of the respective die, setting the weight to equal the number of sides that image has on the actual die, as per the beta document. Therefore, the Skill table looks like this: =1 =1 =2 =2 =3 =1 =2 The Ring table, on the other hand, would like this: =1 =1 =1 =1 =1 =1 Set these up like this, and with those names, and the die roller will find them without issue. Note, this is no replacement for the official die roller. I'd like to get a full API up and running at some time, but in the meantime, if you don't object to not seeing player rolls, I highly recommend the official phone app roller. It's far superior. API Note: Zarick posted this over on the Fantasy Flight forums. It's a basic dice rolling API. It isn't integrated into the sheet and I hesitate to integrate it until we have something more robust, since publishing THIS sheet would allow a non-pro user to play. But for those who'd prefer, here's his API. I might fork off an API and non-api version after the game rules become more stable.