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items and other RP stuff that should have happened saturday

Aqua Alex said: Mitchell J. said: Agreed, and Sammo has such a low AC if something with a paralysis touch attacked him, he's getting hit. So it makes sense. true that, need some leather armour or a cloak or something. (I love how Mark sneaked us into ToEE, for soem reason I get a very Indiana Jones and the Temple of Doom vibe :)) Glad you are enjoying the game.. I had some difficulty place T1-4 and A1-4 in the campaign, but after looking at the maps i settled on the area that I have that was similar to South Asia, more to bring a touch of the exotic to the setting and to try and link the Beginning story arc (For Church and Crown) with something more level appropriate for the party
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:)
So what all did I miss yesterday? Did yall kill an yeti or something cool...
it ended up as a solo mop up operation with Sammo
ohhh. Sorry man. I will be there this Saturday.
Not your fault. I knew you weren't going to be there. chris has internet issues and mitch had last minute changes...everyone else failed to show (except jenine at the end)
here is a list of the loot. Tower: Archers(x3): 18cp, 18sp Lt.: 11ep, 9gp, 7pp Leader: 11gp, 27pp , pata +1, medium (dahl) shield +2 Tower North Room: potion of healing, 300ep, jeweled jimbral (dagger), 4 bolts of raw, undyed silk (50gp per bolt) Tower Northeast Room: short sword with a topaz pommel, brown velvet suit and cloak trimmed in fur (200gp)                                             iron chest: 384cp, 556sp, 106ep, 277gp, 91pp                                             Secret compartment: small silver box (125gp)with a jeweled necklace (2400gp), cloak of elvenkind , largr courier's satchel with 50 freshwater pearls (10gp@), leather purse with 50pp, Long bow, 9 sheaf arrows+1, potion of speed, potion of extra healing, potion of water breathing , locked iron box with 800gp and 200ep Temple Dungeon Level 1: room 104: 6 ghouls: 187cp, 81sp, 5ep, 61gp, elf sized elven chain mail
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AquaAlex
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If nobody objects, Sammo will take the Elvin cloak. 1 cause of its craftsmanship and 2 because a thief needs every edge he can get :D
I guess I will take the elven chain, all of the harpy feathers.
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Mitchell J. said: I guess I will take the elven chain, all of the harpy feathers. no fingers of the ghoul, eyes of a crocodile or testicles of a newt?
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here is a list of the loot. Room 105: 4 ghouls. loot found 108cp, 92sp, 37gp, 7pp Room 106: 4 silver plates Room 107: 2 ghasts. loot found gold chalice filled with 112gp and 3 onyx gems (50gp each) Room 130: 7 guards and 4 sergeants. Loot found 4 suits bronzed reinforced mail (same as plate mail), 4 brown medium shields with black triangular bosses. Javelin of lightning , 248ep, 56cp, 56sp, 192g9, 192pp, 4 bronze rings with triangular setting of jet Room 132: 18 stirges, 40cp, ring of shooting stars
Here is a list of the loot. Room 124: 2 ogres. loot found 24sp, 48gp, a small armory with 2 footman mace's, 5 hand/throwing axes, 1 battle axe, 6 morning stars, 2 short swords, 1 broad sword, short bow with 3 quivers of flight arrows (20 arrows each), 870sp, silver bracelet (170gp) with 6 azurite stonse (10gp each) Room 125: 10 human skeletons and 6 gnoll skeletons. 15 sheaf arrows, 4 silver sheaf arrows, 5 morning stars, 3 patas, 2 short sword, 3 small shields, 1 half-elf/human sized suit of ring mail, 2 gnome sized suits of chain mail, 1 dwarf sized suit of plate mail Room 126: Ogre war chief. copper belt (35gp) 11sp, 19ep, 38gp, in an unlocked iron chest 311gp, 2 huge agates (500gp, 100gp)
Ohh man. I missed the ring of shooting stars! I had been wanting one of those for 3 levels. Oh well. Must work to pay the bills.
Here is a list of the loot. Room 127 L Shaped room: 3 gnolls, each with 4sp, 4ep, 4gp composite long bow with 20 sheaf arrows Room 128: 7 gnolls and a bugbear. 56cp (gnolls), 4cp, 4sp, 4ep, 4gp, 4pp (bugbear) gold chain with 12 coins on it, 60sp, 28ep, 47gp (in hollow log) Room 129: 5 human guards 35cp, 25sp, 25ep, bone dominoes Room 149: 18 human guards, 3 sergeants of the guard. 72s, 72ep (guards), 12ep, 12gp, 12pp (sergeants) Room 120 Kitchen: 84gp Room 118: 2 ghasts gold chain set with 3 small rubies, ruby ring, magical shield Room 117: 2 ghasts 611sp, carnelian cameo brooch with a coat of arms, silver scroll case with scroll - protection from undead
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Sammo will take the set of bone dominoes. And we don't need no scroll of protection from undead, we have DAR :) Sammo will do detect Magic on everything so far and will do appraisal on everything so far.
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TREASURE SPLIT SO FAR: Belthran, Dar, Reginald & Sammo (EACH): 799 CP, 621 SP, 211 EP, 1431 GP, 91 PP Brella & Yendeth (EACH): 400 CP, 311 SP, 106 EP, 716 GP, 46 PP This is only for coins and valuable items (already appraised) Equipment & Treasure Found
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total loot for this past session amounts to: 84pp, 3gp, 1ep, 3sp, and 6cp (and that does include the gp value for the idol and the gold chain with carnelian stone)\
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Sammo will cast detect magic on all items found and appraise the jewels and gems
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i will have it posted ASAP the 4 tourmaline stones are 100gp @ both potions are labelled as healing the torturer's ring is worth 50gp dagger is +2 jimbral
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Sammo is drooling over the Jimbral, anyone needs it? Else Sammo will take it and offer his +1 dagger if anyone wants.
ok a room by room of what you found. All magic items have been identified Room 204: 5 bugbears with 30gp, 40ep, and 20sp Room 205a: Half-orc cleric/fighter: reinforced chain mail, shield, gold chain with an 8 pointed star pendant. ring with a large violet garnet, 11ep, 16gp, 7pp., potion of poison (type A), 37gp and 19ep in a leather bag Room 205b: Human cleric: golden chain with an 8 pointed star pendant. Bronzed chain mail, shield. ring of protection+1 , ruby in the pommel of his horseman's mace, 14ep, 9gp, 21pp Room 205c: Human High cleric: gold fire symbol (on golden chain) set with a nice ruby, clerical scroll with dispel magic, flame strike, and tongues, 5gp, 38pp. 4 zircon chip, bronzed chain mail +2, shield+1, warhammer +2, chest holds clothing, a suit of normal chain mail armor, a normal mace, and a sack containing 100 gp. The top of the copper box is inlaid with sardonyx, and the whole is worth 150 gp. It holds rare herbs worth 200 gp. The wardrobe holds a red silk robe with golden skulls on its back and sleeves, and with the eight-pointed fire symbol piqued on its front in garnets. 205d: The six serving pieces are worth 5 cp each. The chest holds clothing, a small silver box (worth 75 gp) containing 20 pp and a jeweled ring (worth 500 gp), and a bone scroll case which holds a scroll of protection from devils. The book on the stand deals with the Elemental Plane of Fire, and mentions the fire elemental grue, the harginn. The reader learns the descriptive information (but not the basic statistics) of this creature. The book is non-magical but worth 500 gp (XP value 50). Room 206: Human Captain of the Guard and 2 bugbears: 22gp, silk rope of entanglement, Banded mail +1 (see picture), pata +1, flametongue ( all the properties of the sword in the DMG). gold chain is an eight-pointed fire amulet with a large inset garnet, 6ep.20gp, 6pp, 8 banded agates, 5 tiger-eye agates, 6 pieces of turquoise. Room 208: 2 werewolves: dirty pewterware is actually silver, 15 items worth 39 gp each. The bottled herbs are 18 sprigs of wolfsbane. The cupboard cabinet holds a dagger +1 , a short sword +1/+3 vs. lycanthropes and shapechangers , and five silver daggers, under which is a s croll of protection from lycanthropes (all) flat and upside-down, as if shelf-paper. Under a loose floor stone, found only after a careful search, is a hole containing 1, 629 sp. The pile in the corner contains various odds and ends of adventuring gear (but no food or water), plus the following: 22 arrows, normal 19 arrows, silver-tipped 1 bow, long 2 bows, short 4 crossbows, light 4 crossbow bolt cases (empty) 82 crossbow bolts 5 daggers 1 flail 1 hammer 1 holy symbol, normal 3 holy symbols, silvered 1 mace 2 mirrors, silvered 1 morning star 3 quivers (empty) 3 spears 1 sword, long 2 swords, short
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Sammo would take, the following if nobody objects: Short Sword +1/+3, Ring of Protection +1, Rope of Entanglement
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Even if a penalty it is good if everyone has some form of magical weapon so they able to do damage to special creatures.
loot from last session (9/23/17) brass rings (x2) (will be id'd as rings of fire resistance ) silver necklace (will be id'd as a necklace of adaptation ) gold necklace with 4 rubies (4750gp) silver belt with 4 emeralds (5,250gp) treasure came from 2 trolls. (the first one i forgot had a ring until after the combat)
trolls were a pain, but I'm walking away with the necklace, but if no one wants the second ring (since brandon took the first) I'll take the second. Don't wanna hog all the loot ;) 
Nice one, rope of entanglement very useful, But scroll of Protection from Devils? that's worth a fortune! Sell to a pally ! Awesome find!
Treasure found during the last session 10/14 Room 213: Water Temple: treasure therein consists of 42 cp, 37 sp, 60 ep, 51 gp, 23 pp, and 39 gems worth a total of 1, 920 gp (17 varied agates worth 10 gp each, 3 bloodstones and 6 zircons worth 50 gp each, and 4 amethysts, 3 red garnets, and 6 tourmalines worth 100 gp each). Room 214: 2 priests: 2 rings with a cabochan-cut peridot (750gp@), The decanter holds wine. The entire service fills two large sacks and is worth 2,000 gp if undamaged, being fashioned from fine malachite. A secret compartment in the back of the high desk holds a scroll of three cleric spells: resist fire, neutralize poison, true seeing . The south door opens into a 10' wide, 30' long room. It contains a pair of beds separated by a folding screen. By each bed is a small stand, a bronze brazier, a low stool, and a locked chest. Each chest holds clothing, four texts on the Elemental Evil of Water (non-magical but worth 250 gp each, XP value 25 each), and a few treasures. The first chest holds a sack with 87 gp, a bronze mace (worth 15 gp), and a gold ring set with a rare green pearl (jewelry value 555 gp). The second chest has an old crumpled handkerchief (containing 21 pp) and a potion of water breathing (2 doses). 216. THE POOL CHAMBER: 15 shards of Lapis lazuli (1,000gp@), coral scroll case with the following: "On three, in six, lies nine — but none shall ever see Vile Good cloaked by Fair Evil for eternity. Will you answer, Answerer? Where is , your power, pray? With the whelp of Mitrik and there until doomsday." Room 218: Troll: 48 pp, 84 gp, and 109 ep. Room 220: 4 bugbears: 32gp, 32ep, 40sp, 28cp Room 222: 4 bugbears, 1 bugbear chief: 32cp, 46ep, 32 gp, 10pp, 4 hematite stones (10gp)
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OK all treasure up to here is now in Spreadsheet. I will calculate total value and split it.
Treasure found after banishing the earth elementals: Half elf sized ring mail , polished ash wand in hardened leather case, 3 ceramic salve jars in bronze box, morning star , platinum ring , 28 brown spinel gem stones, 800gp, 200pp, flask with some sort of fluid in it, 10 foot length of silk rope,
from the tomb x 11 and a cloak that is still in very fine condition after several centuries
from the room with the Minotaur 13 agates of various types (10gp each) Scroll
What was the scroll? When the party locates a scroll in a room, how do we decide who will attempt to memorize the spell?
they are waiting so they can identify it
treasure wise you found 58pp, 3gp, 4sp, 50cp worth of coins and jewelled items (dagger) the elephant's head is a carved tourmaline
so here is the loot from the last session Garbage Room with Otyugh: 7 mage scrolls in a bronze bound coffer, a gold platter 30 each of pp, gp, ep, sp, cp; platinum bracelet set with 4 opals Cells of the Elemental Temples:  Ogre Gaoler 39gp and 28ep, Bugbear assistant 3pp, 4gp, 18sp, "large" dagger (short sword) with a damascus blade and a keen edge  for rescuing the elves: each PC will receive 100pp in about 2 months game time, also there will be a suit of human sized elvin chain and there will be a ring made from unicorn horn Room with the 4 bugbears: 16gp total, 16ep total, 16sp total
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Dragon (Wilderness Encounter) Hoard: cp=14, 584 sp=27,844 gp= 24,910 pp=1,678 Full suit HALFLING sized ring mail * Full suit of DWARF sized splint mail * Full suit of ELF sized splint mail * 11 Art objects, 8 gems 6 long bow flight arrows*  guisarme*  2 potion vials labelled in Draconic 2 general purpose scrolls (Creation, Protection from Cold), 1 Book/Tome/Manual Title Ancestors of Time  (SAMSON CLAIM) 1 pair of silk slippers (SAMMO CLAIM)  A living tree shaped like a currach (SAMMO CLAIM)
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Bugbears (SE room) - 18pp, 88gp, 54ep Bugbears (SW room) - 20ep, 40gp, 20pp, 2 gold rings set with bloodstones, an electrum armlet, silver belt buckle, gold earring Hill giant and Worg (NW room) - silver skull clasp, 622ep, 3,783gp, 17 gems (9 agates, 4 tiger eye agates, 4 pieces of turquoise), potion of a red liquid that shimmers like flame*** Ogres (NE room) - 180gp, 152pp, javelin**, 3 carnelians
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Room 302: Troll - 7pp, 7gp, 7ep, 7sp, 7cp Room 303: Troll - 9pp, 9gp, 9ep, 9sp, 9cp Room 304: Troll - 17 of each type of coin Room 305: Troll - 4 of each type of coin Room 306: Ettin - Firepot, 157gp, 5 azurites, 6 hematites, 7 tiger-eye agates, box of carved ivory with 6 blocks of incense of meditation, giant weasel pelt Room 332: Lurker Above - various ceremonial weapons Room 330: Roper - 13 gems (5 bloodstones, 2 pieces of jasper, 6 zircons)  Room 326: Banshee - 4 pieces of jewelry (earings, necklace, 2 rings), a large (size of a quail egg) periapt**, 6 mage scrolls ( gust of wind, tongues, polymorph self, remove curse, airy water, limited wish ) Room 325: finely carved bow (vines encircling the bow staff)* a grey cloak*, a suit of chain mail with finely crafted rings of a silvery-blue metal sized for a elven female or small human woman
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cast detect magic on all items found so far not detected yet
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OH, a bow you say!? And a sweet looking set of chain, hopefully magical* I thought you had said crossbow. No appearent string huh? I would happily try it to see if it has a magical string! Like a phantom bow or and ice fangs bow.
those items are from last week..not this past session
the items found this last session (2/10/17) Black Room: string of black pearls (32 pearls), potion, scroll of protection from undead Red Room: cinnabar serving set, 2 rose gold candlabras Hall of skeletons: shield strange grotto: axe, dwarf sized chain mail, 6 vials of holy water, 5 crossbow bolts, belt with 4 integral pouches Statue room: Beholder: scroll tube; blue dragon; Chest carved with runes; Fire Gaint: spear; Manticore: crossbow with missing string; Medusa: cloak of poisonousness; Mummy: quarterstaff and vial; Ogre Mage: necklace; Rakshasha: ring; Wight: Platinum urn with a fine silky powder
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Sammo will cast detect magic and then appraise everything :)
Statue room: Beholder: scroll tube; blue dragon; Chest carved with runes; Fire Gaint: spear; Manticore: crossbow with missing string; Medusa: cloak of poisonousness; Mummy: quarterstaff and vial; Ogre Mage: necklace; Rakshasha: ring; Wight: Platinum urn with a fine silky powder 4 star sapphire gems. Earth and Fungus room: damascus short sword (Caitlynn), gold necklace with 5 star rubies, leather covered bronze bracers
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Sammo will appraise everything and as always cast Detect Magic so we have some idea what things are worth and what is magical.
every thing from the statue room (except the vial and quarterstaff and star sapphires) glows, the Lamia's short sword and bracers also glow.. Star sapphires: are about 200pp each, and the gold necklace with the 5 star rubies is about 300pp
treasure from last session (3/10/2018): 1000gp and a leather belt embossed with runes. see pic in the game journal channel of the discord server
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OK including the 51GP we made today we each [cailyn, isaac, dar, sammo, samson, alexis, jaxtar, bowrae, belthran)] get 15299GP (Brella & Yendeth each get 7649GP & 5SP) This is all mundane treasure up to today. (Excludes magical treasure which we keep in party pool for now) Equipment & Treasure Found
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From now on I will weekly calculate treasure splits between PCs that took part in session. Magical items will go to the party pool.