Is there a command that can be added to a macro that resorts the tracker in either ascending or descending order? Likewise, is there a command to give a character/token precedence in a tie? Say in the order of actions, characters act before mooks. Shy of reorganizing the tracker on the fly, is there a way to build this in where it isn't obnoxious? Say like adding an invisible decimal point or something? On a completely unrelated note, am I right that if I create a macro that is only visible to one player (me: the GM) and then set it to appear as a token action, that when a different player clicks on their token, that token action will not be visible to them? Thanks!