Suggestion: Expand the &{tracker} macro so that it can add multiple initiative turns for the same token, with different values, to the initiative tracker. The tracker itself supports multiple turns, but there is currently no way to add (or even individually modify) two different turns for the same token via macros. This would be extremely useful for anyone running 7th Sea first edition, Legend of the Five Rings, and any similar systems out there. In those systems, each combat round consists of 10 numbered phases. At the beginning of each round, you roll some number of d10s, and you act on those phases. For example, if you rolled a 3 and a 6, you would act on phases 3 and 6. When the round ends, everyone rerolls, and you get a new initiative order. This is a lot of fun, but it's also a lot of numbers to keep track of. The initiative tracker can be helpful here, but using it is very time-consuming. You have to manually add several turns for each character, then manually roll an appropriate number of d10s, then manually (sensing a theme?) input those numbers into the initiative tracker. Every round. It's less than ideal. If there were a macro to add/edit multiple turns for the same token, the whole process would take a fraction of the time. Now, in doing some reading on these forums, I've come across the suggestion to simply add multiple tokens (presumably somewhere off to the side) for each character, and roll initiative for each one. This doesn't really speed things up, though, since now the GM has to place several times as many tokens, keep track of them all, use the macro on each copy every round, and remember to remove the appropriate copies each time a character dies or otherwise leaves the combat. This, too, is less than ideal. Hence my suggestion. This lack of functionality is especially frustrating since it seems to be a failure of the macro system's ability to interface with the tracker, rather than of the tracker itself, which appears to have no difficulty with one token having multiple turns. Thanks for reading, and if you're a dev, I hope you'll take this under consideration.