Like the title says, im just checking to see if anyone would be interested in this campaign i want to try somthing a little different for character creation. Players will roll for race, stats, and wealth. Just like in real life you don't choose what race you are, or how wealthy, or what your strengths and weaknesses are. And from there the players can decide where they want there characters to go from there, from finding a mentor in the class they want to peruse, to choosing the quests that Interest them. because the nature of character creation, this campaign won't be for everyone. If you want character optimization, and to play out a preconceived idea for a character this game might not be for you. if you would like to play a game where your character is built dynamically and in all likelyhood will not be perfectly built but that's what makes him/her unique. this could be it! players will need to be able/willing to play any kind of character (because of the random stats) new players are welcomed but it will be relatively fast paced, and most encounters will be life or death for your character. players will need to be equally able/willing to rollplay and roleplay. As it will be equal parts both with npcs and other players. disruption, or passive players (players who dont contribute and just roll on there turn then checkout) will be kicked and replaced. the setting is homebrew with bits and pieces that I enjoy taken from adventure paths. It will be pretty open for players to explore or go on quests, or collect bountys, whatever it is you enjoy doing. If there are others out there who are tired of easy hack&slash fights over and over and are maybe interested in a challenge or somthing different let me know and ill run it!