Right now as it stands, when a map is dynamically lit a token cannot cross the threshold beyond that line. It would be nice if a GM can permit a player to cross an area that has dynamic lighting enabled (such as a door) without having to go through the trouble of switching to the Dynamic Lighting area and moving that line back and forth to allow for players to enter. It would also be nice to have the ability to dynamically light a border where a player can look through it, but not be able to move beyond it, to better portray an area where it would make sense to see through it, but not move through it. Such as windows are bars from a prison cell, ect. I'm no coding expert, but wouldn't it be possible to do this by simply making a drop down menu where different colored dynamic lighting walls can be used for certain things. Such as making purple walls of a certain shade be able to move through an area without seeing it until after token is dropped for things like closed doors and saying light blue walls players can see through but not move through... ect.