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Walls script crashing

I was trying to use: <a href="https://app.roll20.net/forum/post/1337473/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/1337473/slug%7D</a> and it has worked in the past.&nbsp; However, I tried to make a new map and it throws the following error near the end (at line 45309 of execution, to indicate that it is a complex map): TypeError: Cannot read property 'body' of undefined TypeError: Cannot read property 'body' of undefined at Request._callback (/home/node/d20-api-server/api.js:491:27) at self.callback (/home/node/d20-api-server/node_modules/request/request.js:186:22) at emitOne (events.js:96:13) at Request.emit (events.js:191:7) at Request.onRequestError (/home/node/d20-api-server/node_modules/request/request.js:878:8) at emitOne (events.js:96:13) at ClientRequest.emit (events.js:191:7) at TLSSocket.socketOnEnd (_http_client.js:394:9) at emitNone (events.js:91:20) at TLSSocket.emit (events.js:188:7) Has anyone else had this script failing or throwing that message?
1528555993
The Aaron
Pro
API Scripter
Wow!&nbsp; That probably just too much data to put through the chat system.&nbsp; Try breaking it up into 1000 message blocks or so.&nbsp; As long as you have them in order, it doesn't matter if they come in separate chat commands.&nbsp;
I figured that as well.&nbsp; If you want, make a 200x200 maze from here and test the limits, go for it :)&nbsp; I did a 40x40 and it didn't barf at the end.&nbsp; Thanks for the heads up on doing partial commands at a time.