Okay, I've come up with a patch for my character sheet that's based upon Z's default M20 sheet. It seems the update messed with the "margin-top:..." values, basically ignoring them. I changed these to "position: relative; top:..." and this seemed to fix things. I'm not a coder though. I'm just scrabbling around in the dark a bit, so I'm not sure if this will work for all browsers or what. Anyway, I've let Z know what worked for me. I guess Pro users can use this if you can use a custom sheet for your games (ALWAYS MAKE A BACKUP, of course). Here's my CSS code, (I comment out Z's wheel code, in case things go back to normal later): /* select.sheet-top { margin-top: -60px; } select.sheet-mid-eighth { margin-top: -45px; } select.sheet-mid-quarter { margin-top: -20px; } select.sheet-mid-three-eighth { margin-top: 17px; } select.sheet-middle { margin-top: 60px; } select.sheet-middle-2 { margin-top: -58px; } select.sheet-mid-five-eighth { margin-top: -13px; } select.sheet-mid-three-quarter { margin-top: 27px; } select.sheet-mid-seven-eighth { margin-top: 55px; } select.sheet-bottom { margin-top: 68px; } */ /* Work-around */ select.sheet-top { position: relative; top: 0px; } select.sheet-mid-eighth { position: relative; top: 7px; } select.sheet-mid-quarter { position: relative; top: 20px; } select.sheet-mid-three-eighth { position: relative; top: 38px; } select.sheet-middle { position: relative; top: 60px; } select.sheet-middle-2 { position: relative; top: 62px; } select.sheet-mid-five-eighth { position: relative; top: 83px; } select.sheet-mid-three-quarter { position: relative; top: 101px; } select.sheet-mid-seven-eighth { position: relative; top: 115px; } select.sheet-bottom { position: relative; top: 122px; } /* End Work-around */