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Trial and error shows that if I set the light radius to approx 1/4 of whatever I actually want it to be, it ends up pretty close to the goal. For example a light radius of 15/-5 gives a true radius of about 57ft measured with the line tool....
So with those settings, your light should extend for 15 squares (60ft ÷ 4 ft/square). You are getting light that extends out to 75 squares (15 squares x 5)?
I finally figured it out. I had a torch sitting in a corner with light settings that were affecting all of the player tokens and it was bright enough to lighten the entire map...