Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Bubbling Chat Posts from API for Menu Navigation

1541121648

Edited 1541122178
GM Michael
API Scripter
Many API scripts utilize GUIs in the chat window, but the most complex of these are held back by the fact that the player will do a lot of scrolling and might scroll past the most recent menu display into a past one.  What I propose is that a new option be added to sendChat: bubble (object) . When a chat command with a non-null bubble option is sent, all previous chat messages in the in-game chat history of the each recipient of the message with that same bubble object are purged so you only see the most recent chat message when it displays. For example, if you had a massive shop display set up with Cash Master, you might use the command... sendChat("Cash Master", menuText, null, {bubble: cmBubbleObject}); Then, any previous sendChat() commands that had also used cmBubbleObject would be deleted and the users would only see the most recent CashMaster menu.
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .