So I'm setting up a macro that will simulate a Cure Light Wounds spell, that can be used by any player. The die roll for this is 1d8, plus 1 point per caster level, to a maximum of 5. The character sheets have caster level listed as an Attribute; at the moment they're only level 1 or 2, but will eventually go higher. The die roller looks something like this: [[1d8+(@{Level})]] After they reach level 6, how can I limit this to 5 or less? < and > don't work, as they tend to explode or do nothing at all, depending. Anybody know of a solution to this? -Phnord