Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Carry Capacity Modifier - Integers only?

1548463407

Edited 1548463489
Hoot
Pro
On the 5e OGL sheet, Carry Capacity Modifier only seems to work with integers and drops any fraction. Is this a correct interp on my part? Example: Given a character with str of 10, set variant encumbrance in game and on sheet. This is then STR*5 is max carry weight. Give char 50 pounds of equipment and is not encumbered. Add a single CP and the character is encumbered.  This is correct. Change Capacity Modifier to *2 and the same character becomes encumbered at anything over 100. This is correct. Change Capacity Modifier to *1.5 and character becomes encumbered at any weight over 50lbs. This is incorrect, it should be over  75. Change Capacity Modifier to *2.5 and character becomes encumbered over 100lbs instead of 150. In short, I am trying to get encumbrance to 7.5lbs * STR. I can do this with a negative weight allowance in the equipment list as a bit of a hack, but then the actual weight of equipment isn't showing. So, if I need to do a weight check on a rickety bridge or something, I have to remember to account for the negative weight allowance.
1548473333
Spren
Sheet Author
Yeah looking at the code it only uses the first digit. So you are correct. But, it does also accepts a "+" symbol or a "-" symbol. And doing this basically increases or decreases your strength score when calculating encumbrance. So in your example if you have a player with a STR of 10 and make the Carry Capacity Modifier a "+5" then his capacity will be 15*5 (instead of 10*5). Which would be 75lbs. Heavy encumbrance would be 15*10 (instead of 10*10). Which would be 150lbs. So the math works out to what you're looking for I think if you do that, but feel free to fiddle with it and let me know.
thanks for the feedback and confirmation. Adding 5 to STR modifier works at STR 10 but not at other weights. For example, STR 15 with my custom 7.5 weight is 15*7.5=112.5.  If I add use your method I get (15+5)*5 = 100. To make it correct, I would have to add 7.5 to the STR. That means adjusting each time a player increases STR and it brings fractions back into the equation.
1548531868
Spren
Sheet Author
I kinda figured the math wouldn't be perfect but it was worth a try to get it close. Your other option as a Pro member is to take the roll20 character sheet and customize it. I've never tried making a custom character sheet but if you want to go down that route let me know and I'll be happy to show you were you would need to make changes.
Thanks. I don't think I want to go down the route of custom char sheets just yet.