Is this actually possible? For example, on a staff of defense I want to put the mods Damage: 1d6 AC: 1. Doing so however creates this weird bug setting AC in the hundreds. Is there syntax that I'm missing? Edit: Figured out that you had to spell out Armor Class instead of just putting AC. It applies both mods correctly but does create a weird UI thing where it adds the item class to the weapon damage.