Thank you for purchasing Ghosts of Saltmarsh! Please report any bug or game issues below. Quick Guide Accessing your content Module The Core Module, which contains all of the necessary information for any game in the series, is a module . To create a new game based off of the module, click on the Start New Game option from the site menu. The column on the right hand side of the page is titled Optional: Choose a Module . Underneath this are thumbnail tiles for all the various Roll20 modules that are available. For the ones you have purchased, mousing over the thumbnail will make a check mark icon appear over the thumbnail tile. Clicking on the tile will select this module to be used as the base for this new game. Addon Each adventure in Ghosts of Saltmarsh is an addon . These content packages are available via a dropdown menu in the Game Addons section of the Game Details Page . Select the one you wish to add and click on the blue Add to Game button beside the drop down menu. Compendium You can access all of the monsters and information from Ghosts of Saltmarsh in the in-app compendium , as well as on the Roll20 web compendium . Art Pack You can access the Character Art Pack under the Premium Assets section of the Art Library in-app. These assets are only available for in-app use. Which Character Sheet should I use? All Wizards of the Coast licensed content on Roll20 uses the Dungeons & Dragons by Roll20 sheet. Additional Notes: Blank Creature and Monster Folders: When adding in an adventure addon to the base module game, your addon "Creature and Monster" folders will be blank. This is due to using the same creatures in the base module, they do not double up in order to assist with game performance.