Roger that! And I didnt want to bother you, but since you asked, I've got a couple of questions: 1) Im using the following script for my "Treasure Hoard - Small" macro which is supposed to list a small amount of money and itens for my 7th level players. (Im brazilian so everything is in portuguese, Moedas = coins, Gemas = duh! gems hehehe, Objetos de Arte = Art Objects) !rt[Delimiter:BR|EmptyDefault:Nada] /w gm &{template:default}{{name=Loot}} {{Moedas=[[40d6*10]]sp e [[10d10*10]]gp}}{{Gemas=[[1t[THoard1Gems]]]}}{{Objetos de Arte=[[1t[THoard1Art]]]}}{{Itens Mágicos=[[1t[THoard1Magic]]]}} And on my rolltables I have the rolls I want them to make, recuring other tables through your fantastic API, using multiple rolls with weighted values: As you can see, the highlighted option rolls on 3 different tables to gimme a result on the macro above. However, even with delimeter set to BR, it does not jump a line when I have multiple rolls on the same table value: In this case, since all 3 values are on the same table option, it just gives me a space (obviously) and then sets the other itens one per line. Any way to work around this? 2) I was thinking on the cleverest or most non-moronic way of replicating the rolltable for the DMG treasure hoard: How would you do this? Because I need a table with the weighted options (to simulate the d100 roll) and then it needs separate rolls on the gems table + a separate roll on the magic item table. Which means I cannot just create a table that will have a GEM+Nothing or GEM+MAGICITEM on the rolltable option because it wouldnt split them up on the template above. I know I can do exactly that I just mentioned and it would gimme a feedback on the same line, separated by commas, but not neatly spread as my template shown. Any ideas? Thanks a lot for your attention and support. I noticed you wrote that script YEARS ago and R20 should have implemented this as default. So, really, thanks for giving answers to noobs such a long time after the original idea. JDL