This is a tricky one and an interesting UI question. For some character abilities, it's easiest for the player to just remember their key abilities when they're situational or idiosyncratic (e.g. let's automate Dwarven Resistance because I always forget!). You could try to use the Global Attack Modifier check box, or perhaps set a note in the weapon description field. Or you could set up a query macro, but any hook will always feel clunky because of how the ability works. There are some abilities that players simply need to "remember to use," so it's sometimes counterproductive to set up a game environment where the players don't need to learn anything about what their character does. For me, I would not automate this ability for the player because it creates UI bloat.