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Exploding dice continuum problem

If I carry out an exploding die roll are there forbidden numbers For example if I roll 1d6 exploding you can never get a multiple of 6 for the final result e.g. {6,12,18,...}  One solution would be to set the lowest number of the die to zero, instead of one, but I don't think that is possible using the standard roll20 dice roller?
1570827629
GiGs
Pro
Sheet Author
API Scripter
If you use the penetrating exploding dice modifier, any exploding dice have a -1 applied to them. it looks like this: /roll 1d6!p
Thanks I will give it a go. To scale it from zero I can do the following /roll 1d6!p-1  However it won't work for multiple dice 3d6!p-1 instead I will have to put the roll formulae in long hand, like this. /roll (1d6!p-1)+(1d6!p-1)+(1d6!p-1)
1570902020
GiGs
Pro
Sheet Author
API Scripter
You can also do /roll 3d6!p-3 It'll get the same total But do you really need a -1 on the first roll? Most games that apply a -1 apply it only to the exploding dice. If you roll 1d6-1, you cant get a natural 6.