Dawi said: Max said: As a nobleman of Skyshroud , you of course know that Glemmeria is the elven capital of Terolus. Built on stilts and platforms in the Great Marsh about 2000 miles south of Skyshroud , Glemmeria rises above the long-buried remains of the former elven capital that was destroyed during the Cataclysm. Since its refounding by a former adventurer named Tharivol, it has had strong diplomatic relations with human kingdom, and many noble families in Skyshroud now have a mingling of elven blood. Knowledge (history) and (nobility & royalty) apply. "Indeed," Leoavor agrees, with a strained smile. Clearly, he's spent many days worrying about his friend. Knowledge (history): 25 Knowledge (nobility & royalty): 27 Reminiscing a bit on your days of private tutoring, you recall that in the Common Year 865, Terolus was devastated and polluted by an event now known as The Cataclysm, centered roughly on the former human capital in what is now The Wastes . Elven refugees from the Great Forest founded Reluin in the north, an ice-domed city that still stands today. The Lich-King Tellaj soon built his dark tower and catacombs in northwest Terolus, to rule a realm of undeath there. In CY 915, the Lich-King destroyed the former trade hub Karn , one of the few human cities still standing despite its proximity ground zero of the Cataclysm, and slew its legendary protector, forcing the remaining human refugees to evacuate to Reluin , where they were welcomed by the elves and half-elves. Then in CY 919 a group of adventurers remembered as the Reclaimers cleansed Terolus of its curse, in an equally supernatural and equally myserious event known as The Renewal, before going on to destroy the Lich-King as well. In CY 1081, Skyshroud , the new human capital of Terolus, was founded in the mountains that mark Terolus's northern border with The Longinus States . In CY 1209, the Knights of the Frozen Sun, a group of adventuers, made their name in Terolus, and went on to achieve great things: their priest Razi founded the Burning Sun, a sect of Pelor devoted to the destruction of undead, and their leader Tharivol refounded Glemmeria above its swamp-sunken former ruins to become its first king. In CY 1275, King Leopold, the first of his name, ascended the throne in Skyshroud , and sent peace envoys to Highhelm , the Golden Hills , and Digzaggle . In CY 1350, his son King Leopold II enacted sweeping reforms in peasant rights, and in CY 1392 King Leopold III soon wedded the elven princess Valanthess of Glemmeria , formally uniting the two kingdoms in friendship. Dawi said: Max said: "Garion is a good man, he and his comrades have fought beside us more than once. They slew the black dragoness Puelossi, one of Rith's vassals in the Stonefare , and helped us defend Waterwend from Gurak and Grizzled One's armies. I'm... pretty sure that if we impress upon him the importance of secrecy, he can be trusted..." he says, not looking that sure. "Agreed, something just big enough for a table and a dozen or so chairs should do," Leoavor nods, growing visibly excited by the new project. "I wonder if leaded glass would work... hrm, better not risk it, we can skip the windows. I'll start sketching up plans right away, and get Gunnloda to work smithing lead plates." "I am not the best judge of character either... I am sure other Wayfinders will be able to find out where he stands on slavery and if he can be fully trusted with this operation." Ering chuckles when Leoavor starts talking about leaded glass, recognizing a shared curiosity in the mundane aspects of otherwise powerful spells. "You know, when I was studying in Skyshroud I always wondered about this sort of things... Sure, being able to summon a ball of fire with accuracy is interesting, but sometimes you do start thinking about leaded glass. What kind of concentration of lead is enough ? 20% and five times the thickness you would have for a normal lead sheet? What if your sheeting is too thin in just a small space, does it still increase the scying difficulty or is it completely useless?" Ering shrugs. "Maybe one day we'll write a book about that." "Perhaps it would be best to trust in our more tactful members, yes," Leoavor admits with a self-deprecating laugh. As you speak on spellcraft though, his eyes light up with interest. "That does sound like a useful topic of study! I'd love to analyze the problem in detail with you, one day when this war is over," he says, and the two of you launch into a spirited discussion while Alton rolls his eyes in the background. Back in the present... The procession of freed slaves and prisoners slows you down considerably on your overland journey eastward, and the first night and day are wearisome... with the wagon loaded full of treasure, even the exhausted members of the raid team must push through on sore feet. But the lead you gain by departing in the evening seems to have been wise after all, for you outpace whatever searchers may have been sent into Zorall's forest to look for your camp. En route, Hamanap offers to prepare an extra sending for Xankoris, and asks what it is he wants communicated and to whom. She at least sends ahead to Leoavor, warning him of their return and a possible invasion by Kendling; then relays his response: "We will fortify and prepare. Safe journey." She uses her magic to preserve Raliza's corpse as well, preventing it from rotting in its makeshift shroud. Axil also continues his conversation with Xankoris from the previous day... Ritt K. said: Max said: "Does it work against multiple arrows, or on multiple people? If that was our last raid, we ought to focus on things that'll help in larger-scale battles, I imagine," Axil points out. "Glad you asked, It depends." Xankoris turns to Axil. "Here, let me show some examples." He casts Minor image spell. "Haven't used this for a while, bear with me." Several diminutive-sized Air elementals surround Xankoris with a protective whirlwind. "Blessed winds, pretty nice for personal protection, but there's more." Air Kami are now all gone and then the wall of shimmering, churning water encircles Xankoris in 10ft. radius. "This is Castle of Water, one of the castle spells. It can deflect normals projectile, some magical flame, and space intrusion, but it can't block boulders, catapult shots, ray spells, and such. I recommend this against the tanglefoot bag and alike." Of course, those aren't only Rokugani's protective spells. Xankoris also duplicates himself, filling every space in a 15ft radius, "Castle of air, they couldn't hit when they don't know which is the real one." He then makes figment arrow comes toward him, but instead of getting hit, the projectile bends around as flowing water bends around a rock in river hit the ground behind. "Fortune's turn, though I have to casts it for every projectile, but there's no way it could've hit the target." "There are a lot more than that, some are even prohibited. But for the real large scale, I need a month. And the area of it, about 2-miles radius." "...so about those Rokugani defensive spells you demonstrated," he says to the shugenja while trudging through the forest beside the wagon. "That castle of water seems very useful for us personally, especially if it can block firebreath from the half-dragons. Though castle of air doesn't seem much better than mirror image , to be frank. The large-scale version would probably be great for protecting the fortress, but I don't know if Kendling will give us a month to prepare..." The few stray predators that cross your path are scared away by the size of your party, and despite the slow pace you reach the Hills of Light and the Stone River Waypoint unmolested after 4 days of travel. It's around lunchtime on Starday, Harvester 22nd when you finally roll up the fortress. Your prisoners of war are well-behaved, and seem to believe, as Raliza did, that Kendling will come with an army to destroy you if they're patient. During the return journey, Hiskel's +1 bonus to damage rolls from Garyx wears off, as does her +2 sacred bonus to saves vs magical effects and +2 bonus to Appraise (however, she can finally ask a new question of the Lexicon!). Ering's soldiers welcome their commander back heartily, while Leoavor comes out to the gates and embraces Hamanap like a sister and even picks up Kraggan in a laughing hug. "Thank goodness you're all okay!" he says, before you introduce him to Sja'renj, Jargon, and the newest crop of slaves liberated from the dragonlord. "I'll see about finding places for all these people. We've been busy here, preparing our defenses and taking in all the crops we can in case they try to burn our fields." Leoavor explains, talking while walking back into the fortress. "I've been throwing together more outbuildings too, and some fortifications, but it'll be easier with Hamanap and Kraggan to help shape my walls of stone . Come, let's talk in the cellars, I managed to finish that secure room we discussed before, Ering." Dark clouds are rolling in, and Kraggan can smell hail in the air. Once the party is gathered in the small, lead-lined room around a conference table with a heatless, smokeless lantern burning on its center, Leoavor explains "We should be hidden any form of divination in here, so this is where we can hold our war councils from now on. We're underground too, and the walls and door should be thick enough to muffle any sound from outside." He also brought down a basket with some small loaves of fresh bread, a wheel of cheddar, a cold fried chicken, and a bottle of good wine for the hungry travelers to munch on while planning. Hamanap begins "I just sent to Limar this morning, and it sounds like he's preparing to lure Rith into some kind of deadly trap soon. We should pray for his success. He also asked us to fund a Shrine of Aasterinian and buy a scroll of consecrate for Hiskel's clerk Eslen, so he can link it. I approve of the idea, for the Messenger is an ally of Bahamut, but... should we wait until the matter with Zorall is resolved first?"