Hello Developer folks! I need some guidance on how to modify or make a custom FX macro for my game. I want it to behave like the BEAM FX but be a series of blaster shots. i would like to have it use Fire for red and acid for green shots. I want to look like dashes originating form one point ending at another... you know.. "Pew-Pew"..like the image below. Any assistance would be greatly appreciated. I tried searching for a Roll20 code breakdown for it so i know what each element was but could not find it. Of course i find the wiki right after posting this!