Riley, I was watching the Q&A last night, and when tags vs folders came up, you asked for a better explanation of what the pain points are for tags vs folders. So I thought I would try to provide it. Pain point 1. remembering what you tagged things as. Sometimes remembering what you tagged something as is hard. In the characters & handouts section this isn't an issue. You have a handy button to bring up a list of all the tags on your characters and handouts. Great! Why don't we have that in our art library or the art seach widget? Booo. Folder man sad. Pain point 2. managing the tags for the 100 items you just uploaded/bought. If I upload a bunch of images, or buy a large token or tile pack, when I go in to the library manager, I can only see a few things at once, it takes a lot of scrolling to get to the end of a 200 tile map pack, and I can select all 200, but last time I tried to tag that many?? Nope, 30 item limit for mass taggging. This might have changed, I don't know. Maybe I bought a large token pack, or even 2 or 3 at the same time. I now need to select groups to tag as human, orc, etc. Lot of scrolling in the current library window. Gets kinda old/annoying. After I do that, I need to do it all over for the types of weapons they have, maybe the type of armor, mounted or on foot etc. My scrolling through the library manager has increased 10 fold. I probably stopped caring before I finished. The only alternative is to add tags on a token by token basis. I definitely stop caring before I finish that for 3 token packs. I probably go take a nap to recover my sanity, and don't do anymore until I remember that I didn't finish it during one of my prep sessions. Pain point 3. No way to exclude tags from a search, or specify whether a search is "AND" or "OR". If I have folders by encounter, or by city, or whatever system I set them up by, when I go into a folder I know I have the limited subset of things I want, and not similar items from another part of the world. Lets just say I search for human tokens, but I only want human tokens with a few different weapon types. Using only the human tag will give me too many results with different weapons, while using the weapon tag will give me tokens of the wrong race. I need to do several searches to get all the tokens I want, because if I add more than 1 weapon tag to the search, it only shows tokens with both tags. Sometimes I don't have a specific weapon I want them to use, but specific weapons I don't want them to use. Currently I have to bring up all the different weapon types and scroll through a seemingly endless list of tokens, ignoring the weapons I don't want to use because there are fewer types of them than there are types I want. I have always been folder based(since the days of DOS, on my dads 286), But I understand the THEORETICAL advantages of tags. That said, the current tools for managing tags and assets dont allow you to take advantage of them in some situations that are pretty common for people creating campaigns. I think a lot of the issues can be fixed with some UI changes(mostly to the art library management), but some will require a little more coding on the fuctional side(and/or searches). I know you are sick of people asking for folders. Adding real folders probably doesnt make sense, but Psudofolders using tags could certainly be implemented as an option, although fixing some of the pain points would probably reduce the number of calls for them. I Hope this helps you understand why people keep asking for them. And most of all I hope this helps you fix the pain points us folder people have with this new tag based world..... Thank you for your time and consideration of this issue.